if i use a gamma output 1.0 in vray everything is working like expected…
if i render with linear workflow and gamma 2.2 the rendered images wont look like the composed one… its much to bright…
what is wrong here..?
if i use a gamma output 1.0 in vray everything is working like expected…
if i render with linear workflow and gamma 2.2 the rendered images wont look like the composed one… its much to bright…
what is wrong here..?
LUMA PICTURES, located in Venice Beach, CA, is on the hunt for an experienced supervisor who has a substantial track record of leading teams technically and artistically through complex visual effects for film. A great eye and stellar problem solving skills are a must. Luma attracts some of the best in the business and many of the talented artists who have worked with us on a project basis have made Luma their home. We pride ourselves on providing a challenging environment with plenty of room to spread your wings and be your best.
Luma is on the hunt for an experienced supervisor who has a substantial track record of leading teams technically and artistically through complex visual effects for film. A great eye and steller problem solving skills are a must.
Extensive production experience in all the following areas: layout, animation, modeling, texturing, rigging, fur/hair, cloth, effects, lighting, and compositing. Must have an exceptional eye for taking shots from conception to final.
Evaluates the creative requirements of a project, determines their technical implications, and makes high-impact operational decisions.
Expected to be attentive to emerging industry technologies and production techniques, and determines practical applications for these advancements in order to improve production.
Strong aesthetic sense; demonstrates ability to make creative and aesthetic judgment calls quickly and under significant pressure..
Ability to manage time and balance priorities, often amidst the pressures of busy, deadline-driven production.
Ability to communicate effectively with a wide variety of personalities, both written and verbal.
– Must understand anatomy and perspective
– Proper modeling and texturing techniques
– Knowledge of rigging
– Complex shader network design and setup
– Lighting, rendering and optimization
– Capable of executing complex multi-layered comps
– General compositing knowledge inside Nuke
Ultimately, the successful candidate has extensive production experience, the ability to identify both current and potential technical challenges, and the ability to command high-level technical strategy across a potentially large (feature-film) production team.
Do not apply if you do not meet all the criteria above.
SUBMISSIONS:
If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs11@luma-pictures.com. Please make the email subject "ATTN: Recruiting – CG Sup". Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:
Attention: Recruiting – CG SUP
Luma Pictures
248 Westminster Ave
Venice, CA 90291
Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com
– Sr. Lighting TD
Spin is located at: 620 King St W, Toronto, ON M5V 1M6
Software Requirements: Renderman, Maya
Qualified applicants should have a minimum of 3-5 years Renderman experience.
This is a full-time position to start as soon as possible.
To apply, please submit a cover letter and resume with a link to your online website/portfolio to:
toronto-resume@spinpro.com
Hardcopy reel submissions to:
SPIN VFX TORONTO
ATTN: RECRUITMENT DEPT.
620 KING ST. WEST
TORONTO, ONTARIO, CANADA
M5V 1M6
Due to the number of anticipated responses, only qualified applicants will be contacted.
NO PHONE CALLS OR DROP-INS PLEASE.
-A minimum of 4 years DAYTIME experience as a flame artist.
-Must have excellent client skills, and the ability to work well under tight deadlines.
-Experience with Beauty, retouch and photoreal CG compositing a plus.
Please send a link to your reel & resume to nycflamegfx@gmail.com. Discretion assured.
Also looking for Nuke compositors for commercials work starting asap too.
Must be based in London / UK . Email me Reel and CV at :
haz.dulull [at] Jellyfishpictures.co.uk
I’ve also tried this with a rotopaint node and the keyframes do not show up for that either.
Someone else at work who is running 6.1v2 does not have this problem with the keyframes.
Is this a bug? or is there a setting that needs to be adjusted?
Thanks. 😎
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