Visual effects coordinator

Modus Fx is hiring a Visual effects coordinator. This is a contractual position for the period of April18 to November 11, 2011.
The incumbent is responsible for prioritizing, organizing and managing the weekly and daily workload of the production team based on information obtained by both customers and internal team. He is also responsible for entering information and specifications for each task in the database. He informs, delegates and coordinates the tasks assigned to each department.
Requirements, prerequisites and assets. The candidate:
§ Must have a college degree in production or post-production;
§ Must have one (1) to three (3) years experience in a related field;
§ Must have good knowledge of Internet and of the following software: Microsoft Office, Filemaker;
§ knowledge of Final Cut Pro, represents an asset;
§ Demonstrated expertise in post-production is an asset;
§ Must have good knowledge of English and French, both spoken and written;

Send your resume nowatjobs@modusfx.com ! Only</SPAN>successful applicantswill becontacted.</SPAN>

ventilate.ca ~ Poster Series 06

Tyler Stout: Kill Bill ~ The Whole Bloody Affair ~ for Quentin Tarantino

Tyler Stout’s most recent project makes me really want to get my hands on one of these … from the Mondo Blog: “About three weeks ago, we got a call from Quentin Tarantino’s team asking us if we would be interested in doing a poster for not only the first public screening of QT’s reassembled […]

Senior Compositor (Nuke)

Modus FX is currently looking for senior digital compositors (Nuke) for a VFX-heavy feature film.
This is a contract position for three to six months, beginning in April 2011, with a possible extension. Send your online demo reel now at jobs@modusfx.com !

Blendshape Problem

Hey,

i’m trying to blendshape a text. As i know you can only blendshape in maya if the verticies between each blend object is equal. Is there easy a workaround for this, e.g. to blend different letters into each other?

Thanks

Intermediate Look Dev /Shading Artist

Modus Fx is hiring an Intermediate Look Dev/Shading Artist to start immediately for the upcoming project.
This is a contractual position for three (3) to six (6) months, beginning in April 2011, with a possible extension. Send your online demo reel nowatjobs@modusfx.com !
The incumbent is responsible for the design, creation and implementation in all continuity of the finished visual images using the latest technologies available. He is also responsible for creating a primary lighting scene and a pre-compositing scene which will set an example to be used as a reference by the departments that will follow.
Must have a minimum of 2 to 4 years experience as a Look Dev / Shading Artist;
Proficiency in texturing and setting up shader networks in XSI or Maya. Knowledge of Arnold or Mental Ray preferable. Compositing skills a plus.

Senior Look Dev /Shading Artist

Modus FX is currently looking for a permanent Senior Look Dev / Shading Artist starting in April 2011. Send your online demo reel nowatjobs@modusfx.com !
The incumbent is responsible for the design, creation and implementation in all continuity of the finished visual images using the latest technologies available. He is also responsible for creating a primary lighting scene and a pre-compositing scene which will set an example to be used as a reference by the departments that will follow.
– Must have a minimum of 3 to 5 years experience as a Look Dev / Shading Artist;

Proficiency in texturing and setting up shader networks in XSI or Maya.
Knowledge of Arnold or Mental Ray preferable. Compositing skills a plus.

F5 Re:Vision & Closing Party

 

 

 

 

 

 

 

 

 

With two weeks left, it’s time for the F5 takeover! Oh, and it’s playtime too! As you enter the world of F5, you’ll be part of the RE:VISION experience. It’s here where we’ve curated and constructed a borderless//cutting-edge gallery space to showcase the work of emerging and world-renowned artists and designers.

  • Babycastles Arcade: indie gaming to the core — stand-alone video games that take players to the wild ends of their imagination
  • Minivegas presents Atlantis: an interactive installation where attendees cue their tweets (with #f5fest and others) and watch as they’re dynamically transformed on-screen throughout Roseland
  • Radium Audio Takeover: intricate and immersive sound installations that cater to both the individual and collective experience
  • Shantell Martin presents Hidden Oras: a live drawing project that turns members of the audience into a unique and original work of living art
  • Smilebooth: a fresh take on the old-school photobooth that encourages a hot mess of fun and spontaneity
  • Tronic/Goldrun/F5 present the Virtual Exhibit: a one-of-a-kind smartphone app that allows users to view and take pictures of GPS-linked 2D/3D virtual art all over F5.

Take a deep breath. We’re going to blow out the candles on another F5 at the soon-to-be-(in)famous CLOSING PARTY on Saturday, April 16th.

  • Starting at 9pm, you’ll throw down at Good Units in the basement of the Hudson Hotel (356 West 58th St.). Picture NYC-1982 and you’re halfway there…
  • Dalston Ponys will start the jam East-London-style — bringing feet and hearts to the dance floor
  • Grabbing the baton at 10:30pm, Eclectic Method follows up their speaking session at F5 with a performance that will burn the roof off the joint
  • At midnight, Flawless Media presents Verboten – dedicating the remainder of the party to Kompakt Records‘ honcho and DJ Michael Mayer
  • All the while, Shantell will be performing Hidden Oras in the venue’s stylized mezzanine

Doors open at 9pm –  open bar from 9:30-10:30pm. Everyone is welcome – so bring your buddies. Your official F5 registration badge gets you in and $20 at the door for your friends. And there’s still one more major announcement left….

Posted on Motionographer

VFX Editor @ Double Negative

Double Negative is a full-service VFX facility capable of handling projects from initial design through on-set supervision and production to post-production. All key post-production technologies are available in-house to allow for maximum flexibility. Our R&D Department is constantly developing groundbreaking software to ensure we remain at the cutting edge of global VFX.

We are currently in production on John Carter Of Mars, Harry Potter and the Deathly Hallows and Captain America: The First Avenger.

* Job Title: VFX Editor
* Department: Editorial
* Location: London
* Reports To: Head of Editorial

Key Purpose of the Job

Handle all editorial tasks required on a show and for internal pr/hr to the high standard expected by DNeg.

Needs To Do

* Maintain all cuts, keeping them updated with latest comps
* Maintaining shot and VFX databases
* Have an expert understanding of all editorial tools
* Client deliveries
* Liaising with cutting rooms
* Organising and driving dailies sessions &client meetings
* Provide motivation and training for assistants
* Work closely with internal production and artists, providing advice when needed
* Cut in house reels

Needs To Know

* At least 2-3 years experience working in a Film Editorial Dept, Cutting room or similar environment
* Demonstrate proficiency in editing using Final Cut Pro
* A firm understanding of the VFX process and terminology
* Possess an understanding of Film and HD video formats, files, frame rates and resolutions
* File encoding/transcoding experience, exhibiting a sound understanding of video codecs and file formats
* Have basic Photoshop skills
* Understand film keycode and its applications
* Professional experience in using the following software/hardware:
Essential –
* Final Cut Pro
* Compressor
* DVD Studio Pro
* Filemaker Pro
* Photoshop
Desirable –
* 2k Playback software such as Baselight, Framecycler or RV
* Fedora Linux (basic)
* Cinesync
* Arri LocPro projector
* Steenbeck film editing desk

Needs To Be

* Self motivated individual
* Keen to learn new skills and applications
* Excellent communicator
* Strong multi-tasker
* Good eye for detail
* A team player
* Problem Solver
* Calm under Pressure
* A love of film and VFX

If you are interested please apply online at www.dneg.com/jobs

We look forward to hearing from you!

Motion Designer / After Effects Operator

A UK (Leeds) based studio is currently looking for a Motion Designer / After Effects Operator to start asap.

All candidates must have at least three years professional working experience, (Preferably in a post production house) and be expert users of After Effects. Applicants will have an eye for great graphic design and be able to work comfortably with tight deadlines and client attends.

A knowledge of Cinema 4D or 3D Studio Max is preferred but not essential.

http://www.smoothdevil.com/index.php?page=job&job_id=1601

closes: 11 Apr 2011