GridWarp and tracking data

Hi,

Is it possible to motion track only the destination grid and the source grid to stay in the same position all the time somehow. Cause when pipe a tracker in, both the source and the destination grid are moving together. Some workaround for this? I cannot think of anything right now.

Thanks

Mental Ray in Nuke

Hi all!

I know it could sound a bit stupid but is it possible to use Mental Ray shaders inside of Nuke?

Article about use of C4D Projection Man in 2012 film

2012: Painting the Apocalypse
How Clever VFX Artists Ended the World in Cinema 4D

Though C4D’s Projection Man is extensively used in feature films, I haven’t seen much discussion on it yet on the forums so I would like to hear more from you guys who are using it. What you think about it’s limitations and how can it be improved?

Glassworks goes big for MINI

Glassworks goes big for MINI

Grabs.0004

‘MINI vs Monster’, a stereoscopic spot directed by Robert Jitzmark, features digital crowds and other VFX by Glassworks. Lead 2D and 3D artists Morton Vinther and Markus Lauterbach from the studio’s Amsterdam office break down the work for an fxinsider interview at fxguide. Included is a making of VFX clip.

Hard edges when transfer alpha with copy and shuffle copy

I did my keying with primatte and i use the node copy or shuffle copy to transfer my alpha to a image with HUECORRECT, where i do my spill supress, but my edges stay very hard when a transfer my alpha to other node…If i compose my image just with primatte, my edges stay good…Someone can help with this question???

How can i pass for you my script to best explain, is someone didnt understand??

Thank you

FLAWLESS: LIVE STREET DANCE DVD

Street dance World Champions and stars of Britain’s Got Talent FLAWLESS bring their smash hit live tour Chase The Dream to DVD. Performing to thousands of fans, Flawless bring the house down with amazing new routines and sensational dance moves in the years most stunning stage show. And then join them backstage with exclusive access-all-areas, great interviews and jaw-dropping stunts. Simon Cowell described Flawless as ”one of the best things I have ever seen in my life” and with this DVD you’ll see why. It’s live… behind-the-scenes… and absolutely FLAWLESS!

http://www.flawlessofficial.com

Track Geometry problem

Hi evebory.
I have a problema in PF track and boujou when I try make a track geometry. After I put and adjust the OBJ Model, the programs don’t let me do the track.
In case of boujou the INITIALIZE KEY SCHEDULE is inactive and in case of PFtrack the button to track is inactive to.
Can the reason to this be some problem whit my model? If yes, how can I export the rigth model?
Thank you and sorry my inglesh.

Scoundrel — Hard-Surface Vehicle Modeler

Scoundrel Effects, a visual effects facility based in Santa Monica, CA, currently has an open position for a hard-surface vehicle modeler. We are looking for someone with a sharp eye, a good attitude, and the ability to problem-solve and multitask. Proficiency in Maya is a must. Texturing experience is a plus.

Qualified candidates should submit samples of work to:

tom@scoundrelvfx.com

David OReilly: The External World

This Irish born, Berlin-based animator has accumulated a lot of fans over the years with his work such as 2009’s award winning “Please Say Something”, 2008’s bizarrely engaging child-like animation “Octocat”, and his breakthrough 2006 piece “WOFL2106”. Getting a cult following for his animated work, David OReilly now returns with his latest offering “The External World”.

After being premiered at the 67th Venice Film Festival, it’s such a joy to see this online. Bursting to the brim with ideas, it’s a tour-de-force of comedy script writing, timing, and well placed technical ability.

Having been lucky enough to catch OReilly’s Talkshow with Fons Schiedon at Holland’s fantastic Playgrounds Festival, I can see OReilly’s quick-fire comedy influences clearly at play here (Adult Swim’s Xavier: Renegade Angel springs to mind). But, like any well used influence, OReilly has spring-boarded off these shows to create his very own dark, twisted world.

What I was left with after watching this piece was the renewed sense of why I fell in love with animation in the first place… the sense that anything is possible, given time, energy and talent. You can create a world where you’re able to let you imagination come alive, without boundary.

It’s the pure dedication to applying this principle that makes OReilly such a unique and truly inspirational animator and film maker, and, for me, “The External World” cements OReilly’s place as one of the most exciting talents in animation in the world at the moment.

Credits

This has been amended since original posting -ML

Posted on Motionographer

—–>Channels organization – Display / Access

Hi,
I have a nuke script with a lot of channels inside. I work with exr and 3d passes.
Is there a way to reorganize (may be to group) those channels in Nuke to make the access more confortable ?

For example if I want to create a matte from the copy node, Nuke shows me ALL the channels of my work.

NB : The nomenclature for my different channels is very correct.

Thanks