—–>Channels organization – Display / Access

I have a nuke script with a lot of channels inside. I work with exr and 3d passes.
Is there a way to reorganize (may be to group) those channels in Nuke to make the access more confortable ?

For example if I want to create a matte from the copy node, Nuke shows me ALL the channels of my work.

NB : The nomenclature for my different channels is very correct.


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