Gradient Effects : Maya/Houdini Effects Developer/Artist

Gradient Effects is a vibrant VFX Studio focusing on feature films,
located in the heart of Marina Del Rey, California.

Our Leaders are expatriate artists, managers, and former group leaders from leading VFX Companies.
We have a decidely unique and relaxed yet exciting, entrepreneurial atmosphere
that emphasizes Research and Development in Artistic and Scientific Fields.

We are looking for like minded and spirited artists to join our team immediately.

We are filling several lead, senior, mid and junior positions for two high profile 3d Stereo feature film projects,
each of which are unique opportunities to join and contribute to our cutting edge VFX team.

We’re looking for artists who are not only great at their craft,
but are also capable of training, critiquing and mentoring other artists.

Maya/Houdini Effects Developer/Artist

Requirements:

* Strong vector, matrix, vector field ( CFD ) and physics math skills with the ability to derive unique solutions to novel
effects problems
* Ability to break a complex task into simpler subtasks
* a good understanding of computer resources, like memory and storage
* expert production knowledge
* Unforgiving attention to detail and strong image composition skills
* Ability to create custom python, mel or hscripts scripts
* Understanding of a float-based and 10bit log based color pipeline
* Python Shell and Linux OS scripting
* +3 years of production experience is a plus
* Renderman shading language and expert knowledge of the Renderman Interface ( RIB )
* C and C++ is plus ( Maya API or Houdini SDK )
* excellent communication skills
* Ability to work in a team environment.

Salary commensurate with experience
All openings are immediate
Relocation cost are not covered for these positions
Must be eligible to work in the US.

How to Apply:

Each Application should include:
*Subject Line: Maya / Houndini FX Developer
*Resume in plain text ( no attachments ), just copy and paste as text into email
*Links to imdb, online reel.

Do not send attachments

Email : hr@gradientfx.com

Gradient Effects LLC
Attn: Maya / Houndini FX Developer
4120 Del Rey Ave , CA 90292, USA .

Multi-Line Expression issue in Nuke 6.2

Hi, guys
as you know, there is a new feature in Nuke 6.2 which is name Multi-Line Expression .But i don’t know how to use it . Can you make an example about it.

Thanks:)

VFX Compositing Supervisor

A high-end feature film visual effects studio in South Pasadena is looking for senior-level supervisors to oversee compositors in Nuke. The company is known for focusing on the lives of the people working there as much as the excellence of the work performed.

Please send resumé and applicable external reference links (e.g. IMDB) to jobs@stereoscopicvfx.com

The following position is available:

—————————————-
VFX Compositing Supervisor

The compositing supervisor will take ownership of a team of Nuke compositors, ensuring that they are moving smoothly through shots. Key to the position is the ability to problem-solve specific compositing issues and educate individual compositors on the solutions.

The compositing supervisor will be responsible for ensuring all shot notes have been addressed prior to review.

Essential Skills
• The ability to lead a team with efficiency but also compassion. We value the lives of out compositors and are interested in mentoring, not oppressing.
• A high-level solid, intuitive understanding of Nuke and its 3D environment
• A thorough comprehension of the underlying principles of compositing
• At least two years experience supervising compositors

Desirable Skills
• Previous experience in stereoscopic production
• Knowledge of gizmo creation process and Python scripting
• Knowledge of matchmoving processes and limitations
• Experience with 3D animation packages
• Experience with the shotgun tracking system

Top 20 Car Tutorials

Here are the collection of 20 car tutorials in which some include modeling, texturing, rendering and lighting

Where do we go from here

Ok so after taking a deep breath I have realised there are two sides to every coin. Maybe I am not a cultured vfx professional like you guys and so I apologise if I offended anyone.

However…

I can’t continue to support a community that treats me and other people like me ie noobs the way I was treated which set off my flame war. I also can’t keep supporting a hole in my pocket.

I will be selling the site to sputnik7 and want to hear your thoughts and ideas on what they need to do to make it grow and flourish not end up where it was going which was almost deleted out of existence by me last night.

Please keep in mind we want encourage collaboration moving ahead, sputnik7 is a indie film site and are interested in putting indie film makers together with vfx pros and Internet distribution to help build the new Hollywood

how to do tracking

i have been trying to do tracking but haven’t got it properly. Can anyone pls post a basic tracking tutorial in combustion.

thanks in advance.

THE DEEP

Vedere gli oggetti non per il loro uso, ma collocarli e contestualizzarli ironicamente giocando con la loro forma: è questa la “poetica”, ma molto probabilmente è più un gioco, di PES, pseudonimo di Adam Pesapane, che unendo pura stupidità bambinesca ad una perfetta padronanza dell’inflazionato stop-motion, sforna corti dall’alto potere virale raramente più lunghi di un minuto. […]

Demo 2010 DEC

Hi friends,

A collection of my new works. hope u guys like it . critics pleaseeeeee .. . . .. .
belated happy Christmas !

:happydevi

Website and Show-Reel! Music for your project (free download)

Hi everybody,

My new website is finally online.

http://www.madripper-music.com

You can download free music for your projects. I also continue to offer custom music score for your upcoming projects. Have a look at the website and contact me (via website) if you are interested in having MadRipper Music for your next project.

Here is my Show-Reel to celebrate the launch of the new website:

http://www.youtube.com/watch?v=O3OlzMkLPT4

Best Regards and best wishes for 2011!

Stefan
http://www.madripper-music.com

Concept Design Artist & storyboard

Description

Silkroading is the only studio doing dome production in China, based in Beijing. (www.silkroading.com) The production team has already been involved with projects such as Dunhuang Mogao Caves.

You will produce concept art for animations, working on character and environmental design and creat storyboad. You will also have to provide creative documents to support the VFX Supervisor’s artistic vision.

You’ll be joining a team of complementary talent where you will need to be pro-active and a strong communicator.

The production department produces high quality work at all times and looks to keep that constant to satisfy supervisors and client needs.

Technical skills

-Ability to switch between different quality renders : hand sketch drawing/colour sketch on photoshop/high end realistic renders on Photoshop.
-Master at Photoshop
-Good knowledge of photography
-Matte painting experience and other software skills would be an advantage.

General skills:

-Thorough understanding of digital/traditional and Graphic art techniques.
– Ability to evaluate with precision the time you need to execute a task .
– Ability to multi-task and to adapt easily to change.
– Previous experience in the film industry is always better but not essential.
– An interest in stories and how to tell them.

Please Apply at: annie.ren.of@gmail.com please attach your demo.
We will reply right away.