My Freelance VFX & 3D Works…check it out

Hi guys !
this is the first time I actually got time to compile some of my freelance works . There are other higher quality works, but I can’t show them here. The first half is more recent works, while the last half is more of my “rookie years”. Check it out and feel free to ask me anything….. :happydevi

My vimeo link :
http://www.vimeo.com/15321447

Ray

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How to Use Nukes Camerashake in as Camera ??

Hi I have a question. I build a projektion with cards from a still in nuke and now I wanna add a camerashake or just the information to my camera before the scanlinerenderer.
Any Idea????? :confused:
thx 🙂

Robin Hood: Critique & Review

[ALIGN_L=http://lh5.ggpht.com/_vm8rt_eK6W0/TH1FbauG3iI/AAAAAAAAKK8/DQiRezYba2A/s640/Robin_Hood-446623790-large.jpg]http://www.robinhoodthemovie.com[/ALIGN_L]

Robin Hood (2010): Critique & review

Starring: Russell Crowe – Robin Longstride, Cate Blanchett – Marion Loxley, Mark Strong – Godfrey, William Hurt – William Marshall
Directed By: Ridley Scott
Written By: Brian Helgeland, Ethan Reiff, Cyrus Voris
Produced by: Universal Pictures
Studio: Universal Pictures

Plot Summary:

Sir Ridley Scott and Russell Crowe (Gladiator) reunite to create a thrilling and adventurous tale of epic proportions, portraying the story of the man behind the legend that is Robin Hood…

Scott and screenwriter, Brian Helgeland rework the myths to follow the journey taken by archer Robin Longstride, through the early years as he develops from self-preserving, common archer and subject of the king to outlaw and unlikey hero. This is a tale of overcoming the oppression and tyranny of 13th Century England. From humble beginnings Hood soon develops into a character of inspiration, an eternal symbol of freedom for the generations to come.

Web Links:

Official Website: http://www.robinhoodthemovie.com/ check out some bonus clips
IMDB: http://www.imdb.com/title/tt0955308/

Unlike it´s many predecessors, Scott´s movie is not a light hearted chronicle of the ‘merrymen’ outsmarting the sheriff of Nottingham but is a gritty action packed period piece. The amazing special effects used in the making of this film combined with an original tale and notable acting take Scott´s adaptation to a much higher level than any previous rendition.

Checkout the recently released dvd´s, packed with special features And Scott´s obligatory director´s cut…providing you with hours of extra entertainment…

Robin Hood is available in 3 editions, a Blu-ray Hi-Def Combo Pack, 2-Disc Special Edition DVD and single disc DVD, all of which feature the theatrical film, as well as a never-before-seen unrated director’s cut of the movie. The 3-disc Blu-ray Combo Pack features a Blu-ray and DVD copy of the theatrical and director’s cut film, as well as a digital copy of the director’s cut.

Both the Blu-ray Combo Pack and the 2-Disc Special Edition feature deleted scenes and filmmaker commentary, plus a comprehensive guide into the making of Robin Hood including behind-the-scenes interviews with cast and crew. The Blu-ray also exclusively features an interactive "Director’s Notebook," which seamlessly takes fans inside the making of the specific scenes of the film, from production design to special effects.

SlipstreamVX: An unbounded real-time smoke and fire simulator/renderer for Softimage.

September 24, 2010. Fluid simulation specialists Exocortex Technologies, in collaboration with Thiago Costa of Lagoa Technologies, today announces the public release of the innovative "SlipstreamVX" smoke, air and fire simulator for Autodesk Softimage 2010 and 2011.

SlipstreamVX introduces a new method of simulating fluids to the VFX artist community. Rather than employing a voxel simulation method that uniformly divides up space whether or not anything interesting is happening, the patent pending SlipstreamVX focuses on the interesting aspects of the fluid, the turbulence, wherever it is and it represents in explicitly.

This innovative approach to fluid simulation gives SlipstreamVX two unique and powerful benefits:

First, SlipstreamVX does not limit its fluid simulations to any type of bounding box. Fluid simulations are free to go where they want. You can have detail where you want it. You can have multiple centers of details and interaction between originally disparate areas of interest with ease. SlipstreamVX efficient representation of turbulence means that you don’t run out of memory.

Second, SlipstreamVX can simulate the complex and detailed fluid dynamics of smoke and fire in real-time and near-real-time. Voxels are not only memory consuming but they are slow. SlipstreamVX explicit turbulence representation is simply much more efficient. Having a real-time simulation makes it easier for an artist to refine a simulation’s look and feel.

As demonstrated on the exhibit floor of SIGGRAPH 2010, SlipstreamVX is fully multithreaded to take advantage of Intel’s Xeon and Core i7 CPUs. SlipstreamVX along with Intel’s technology increases the speed of simulation creation and iteration beyond artists current expectations.

Lastly, SlipstreamVX is being distributed with Exocortex’s new GPU-accelerated "Fury" renderer. Fury was designed to compliment SlipstreamVX’s near-real-time simulation with real-time rendering of simulation-centric atmospheric effects. The rapidly evolving Fury renderer already supports depth of field, motion blur, a density integrator and matte objects.

The SlipstreamVX simulation and Fury renderer bundle along with support for the first year is available now for $399.99 CND. A time limited trial version of SlipstreamVX and Fury is available from the Exocortex website:

http://www.exocortex.com/simulation/slipstreamvx

About Exocortex Technologies, Inc.

Exocortex provides cutting edge fluid simulation solutions to both the VFX, the video game and health industry including Electronic Arts (Montreal), Health Canada, Autodesk, Avid, Fuel Industries, and Big Motion Pictures. Exocortex was founded in 2005 by VFX industry veteran Ben Houston. Prior to founding Exocortex, Ben Houston created the a number of popular VFX tools including the Deadline network renderer, the Krakatoa point renderer, and the Flood fluid simulator.

More example videos:

Flatten out blobby surfaces?

Hello everyone,

I am trying to simulate a blood splatter using blobby surfaces and want to know how I can flatten out the blobs upon collision. Is this possible?

Thank you,
Craig

nuke camera

is it possible to generate a camera from a static image inside of nuke?or is there a way to generate point cloud as in case of moving camera or some other way around…..

Nuke new wihtout spanning a new instance

Hi, I am trying to find a way to clear a nuke script (basically File – New) but I don’t want a new instance of Nuke to start.

I need this for scripting purpose. It is not really useful to span a new Nuke while in a script as the script doesn’t follow in the new instance (which makes sense).

I have a script that can take a list of shots and build pre-comp script. But At the moment I need to execute each shot separately because of this bug… which sucks a whole lot!

I have tried using the command
import nuke
nuke.scriptClear()

But this command seems to break Nuke! A bunch of commands fails after running this command (Even using the menu File – Clear will do this)

Example:
import nuke
# next command will work
print nuke.root().name()
# clear the script
nuke.scriptClear()
# Same command now fails
print nuke.root().name()

Achieve What’s Ahead

Beautiful site and videos for The Hartford and small businesses. Brought to you by Rodgers Townsend and Firstborn.

Strange Arrangements

Video che nasce dall’idea di mettere in movimento delle sculture che risentono dell’ispirazione surrealista, in particolare di Dalì. Le forme e gli oggetti sono meccanici ma resi fluidi da movimenti organici… oggetti e movimenti che creano le immagini. […]

Fusion Compositor

A London based studio currently requires a Fusion Compositor for an immediate start on a wide range of exciting new projects.

The applicant must have a demonstrable experience in working with Fusion and node-based compositing systems, combined with traditional artistic skills, including a finely developed knowledge of composition and colour.

http://www.smoothdevil.com/index.php…ob&job_id=1249

closes: 14 Nov 2010