I am trying to import nuke’s camera track and point cloud information to Houdini. For some reason the write geo node does not seem to work also is there any other way to export camera out of nuke ?
thanks in advance !
I am trying to import nuke’s camera track and point cloud information to Houdini. For some reason the write geo node does not seem to work also is there any other way to export camera out of nuke ?
thanks in advance !
As you can see, you can see inside of it, i dont want that.
Im following along in a tut on projection, and the tut author hits a hotkey and pulls up the viewer settings menu…(see attached). Hes using 5.1 and Im using 6x. Maybe thats where the problem is…cuz I cannot find this menu. I double clicked the viewer node….nothing in the properties bin, I looked upl in the menus…cant find it…consulted the manual….nothin.
I started learning on Nuke 5.1, and I was very beginner at best, but my company bought 6x and it seems much has changed…
Help?
The idea was to create a single character in a cartoon style with a good charisma and discover the best workflow methods using 3ds…div class=”feedflare”
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High detailed models of animals with all textures, shaders and materials. It is ready to use, just put it into your scene.div class=”feedflare”
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How can I get nuke to launch on a PC with "nuke -t" instead ?
thx
Firstborn teams up with RMS Titanic to create a digital/social campaign that includes a “virtual raising” of the Titanic. Amazing stuff!
Roles / Responsibilities
The primary focus of the Sr. 3D Generalist is the creation of original content for inclusion in Mind Over Eye contracted projects. The following is a list of the primary roles and responsibilities of this position:
PRIMARY A thorough knowledge of all of these skills are required at a minimum
3d Generalist: 3D Studio Max 2009+ (required), Maya 2009+ (bonus)
o 2d Design
o 3d Design
o Modeling
o Fluid/Soft/Rigid Body Simulation
o Texturing/Shading
o Lighting
o Camera/Element Animation
Rendering: Must be able to render final image elements for final compositing, including multi-pass rendering of frame buffers and the re-assembly of those elements into whole compositions.
o Mental Ray (minimum)
o V-Ray (ideal)
Compositing Etc.:
o Image/Element Prep
o 2d/3d Tracking (Boujou 5, PFTrack)
o Rotoscope (Monet 3+, After Effects CS4+, Nuke5+)
o Keying
o Final Compositing (After Effects CS4+, Nuke5+)
Email reels and resumes to resume@mindovereye.com
This is where the problems starts:
– I have no idea what is the best format & resolution to output my work in
– best format to burn
I will be applying for jobs in the UK so I know work needs to be in PAL format.
The resolution for most of my work is 480×360 setup in Maya. Having said that I will have no problem in changing the proportions and I’m leaning towards a wide screen proportion anyway
Heres what I want to achieve:
– Widescreen format demo reel
– Does not squash or stretch if played on and older TV with 4:3 ratio instead the images will retail the proportion and you will see black band top and bottom
– Automatically plays when disc is inserted
Ideally this is the information I’m trying to find out:
– Output widescreen setting from Maya for PAL format
– What software to use for compositing
– Import, save as or export settings in the composting package
– what burning software & settings to use
Software I have access to is:
Maya
Premier
After Effects
Final cut Pro
DVD Studio pro
Toast
If anybody has created a reel in wide scroll PAL format from Maya please can you share your knowledge?
All these settings are starting to fry my brain!!
thanks
MK12’s TELEPHONEME is a mograph mockumentary on the secret powers of words.