I have tried every combination there is to get this _uckin write node to use any pixel ratio other than SQUARE.
For example, My clip is 1440 X 1080 1.33 aspect = 16:9
I have been using MOV ext with ANIMATION as my codec.
Every render comes out with a square pixel ratio (4:3)
I tried:
checking or unchecking the "USE FORMAT ASPECT" in the write node
I made sure that my project & reformat node is set to 1.333
I even set the codec to ntsc/dv and selected 16:9 aspect
and it STILL came out as 4:3!
What gives???
What am I missing?
thanks a bunch,
Lou
Cpluv is back!!
Posted in: UncategorizedThe mighty Cpluv is finally back online and its looking great … I’ve missed you!!
Spot: Bent creates Abundant World for Tetra Pak
Posted in: 1Bent developed an approachable spokes-character to deliver a serious environmental message
Need some help
Posted in: NUKE from The FoundryCan anyone give me some direction to matchmove properly/tracking. The tutorials I have read off of the Foundry site is a bit blunt and need further detail.
Thanks guys! 🙂
We are currently looking for Nuke Compositors, FX TDs (Maya) and Maya Generalists for our Manchester studio. We are looking for people who are available to start immediately and who have the right to work in the UK (EEA nationals or those already residing in the UK).
If you are interested in any of these positions then please get in touch, sending your CV (and showreel) to: jobs@redvision.co.uk
We look forward to hearing from you.
2d effects in stereoscopic
Posted in: NUKE from The FoundryAt moment im thinking that i can create 2 instances of each, but with the point of origin slightly offset so the point of convergence will be at screen depth. I could then adjust convergence by offsetting the instance more or less.
Any one attempted this before and has lessons they learnt and are willing to share?
Making of Gunnery Sergeant Thomas Highway
Posted in: 1Read the making where artist inspire with the character of the movie and create this portrait in 3ds max, Mudbox
New Masking Tool: Topaz ReMask
Posted in: 1Topaz ReMask is simply the fastest, easiest and most effective way to create detailed masks and extractions.
Challenge Your World : Video Challenge Winners
Posted in: A Better Tommorow, Aaron Becker, challenge your world, Digital Kitchen, General, Industry, Natural Re-sasters, Nicholas Bentley, Rendez-Vous 09, Video ChallengeThe Challenge Your World 2009 “Video Challenge” winners were announced during the Challenge Your World live event, “Rendez-Vous 09″ in Montreal. “A Better Tomorrow” (directed by Nicholas Bentley) took the Jury’s Choice award, while Digital Kitchen Chicago’s Natural Re-sasters (helmed by Aaron Becker) won the People’s Choice vote.
In keeping with the overall goal of the Challenge Your World Video Challenge, both pieces tell an interesting tale about bettering our future though new and fun innovations.
Be on the look out for the next CWY contest, Idea Challenge.
UPDATE:
High Res. QT of Natural Re-sasters
Natural Re-sasters :
CREDITS
—————–
Creative Director:
Aaron Becker
Art Director:
Jason Esser
Writers:
Aaron Becker
Jason Esser
Producers:
Colin Davis & Kent Smith
Original Music:
Mark Walk
Narrator:
Jeff Christian
Editing & Sound Design:
Andrew Maggio
Design & Animation:
Aaron Becker
Jason Esser
Ryan Sneddon
Mike Cone
Chris Green