Meshmixer – 3D Modeling Software
Posted in: 1This is a tool that makes it dead easy to drag-and-drop parts of 3D meshes. So it is very easy to combine 3D meshes.
This is a tool that makes it dead easy to drag-and-drop parts of 3D meshes. So it is very easy to combine 3D meshes.
Powerful, fast and easy-to-use realtime 3D solution. With it, you can easily create eye-catching 3D presentations, brief films…
Job Title: CG Supervisor (bilingual)
Department
Reports To:
VFX
VFX Supervisor
Overall Purpose and Objective:
Essential Duties & Responsibilities:
1. Work with the VFX Supervisor and VFX Producer developing budgets and schedules.
2. Develop and implement Houdini training program for the existing artists. Training plan shall include, but is not limited to:
o Set up of training/ Production environment
o Basic overview of Houdini including interface and the procedural workflow.
o Modeling, animating, shading within Houdini and also rendering with Mantra.
o Particle systems and DOPs.
o Advanced level tools such as OTL creation and implementation.
3. Supervise the 3D team through all aspects of production, from modeling and animation, through to lighting and rendering.
4. Support the team of 3D animators through mentoring and education.
5. Determine the most efficient and effective way to achieve the required effects.
6. Provide assistance to resolve both creative and technical problems and issues encountered by Junior Animators and production.
7. Work with the VFX Developer and TD’s to develop new processes to develop new techniques and streamline the creation of the required effects.
2. 在制作方面全方位指导三维团队,包括建模、动画制作,灯光及渲染。
3. 通过督导与培训建设整个三维制作团队。
4. 制定最有效的方案达到所要求的效果。
5. 为团队初级人员和在生产过程中遇到的制作及技术问题提供支持。
6. 与特效技术开发人员一起研发新流程和新技术。
Requirements:
– Demo reel demonstrating the firm understanding and thorough knowledge of feature film CG effects.
– 5+ years of experience in a feature film production environment.
– Maya and Mental Ray experience preferred, but experience with other software is OK.
– Ability to work well in a team environment with prior team leadership experience.
– Problem solving ability to predict and solve any problems that arise with the assigned tasks.
– Experience working with Directors and Clients.
– Communication skills that go above and beyond the call of duty!
– Able to manage time with due consideration to the budget and production
schedule.
– English and Mandarin speaking is definitely an asset.
Desired Skills:
– Thorough understanding of the VFX process including on-set and other aspects of post-production.
– Drawing and story boarding skills a plus.
– Patience, patience, patience.
– Walk, talk and chew gum . . . all at the same time.
Il filmato a passo uno realizzato dallo studio di Martin Andersen riesce a visualizzare perfettamente lo scopo del Book Council della Nuova Zelanda: ispirare a leggere di più, promuovere la lettura in generale e a rappresentare e promuovere gli scrittori neozelandesi.
Clicca qui per vedere il video incorporato.
Advertising Agency: Colenso BBDO, Auckland
Production: Andersen M Studio
Design and animation: Line Andersen
Photography and lighting: Martin Andersen
Sound design: Mikkel H. Eriksen (Instrument Studio
Articolo redatto da Sergio Damele
how to achieve that kind of effect?
thanks!!!!!!
Am going to start my first Compositing demo reel.I dont think only rotoscopy,wire removal and just matte removal is enough.
Kindly tell me what are things i should follow ?.
i using pftrack for 3d tracking . my shot frame starts 1001. when i import camera from pftrack into nuke my camera key frames starts in frame 1. it’s really hard to shift all my key frames frame 1 to 1001… any solution for this…
not only pftrack… boujou also same problem….
help me thanks…
I’m interested in learning more about projection mapping. Reading a few things on 2012 and seeing some reels makes me want to learn this. I haven’t done a thing with it except for one I used camera projection mapping in 3DS Max.
I’ve just seen a lot of breakdowns where 2D images are used for some pretty sick things, not just set up on cards so it makes an image appear separated.
So are there any good classes or tutorials on this? Or is this more of a sub-subject? I’m amazed I haven’t gotten into this yet.