CGI Artist
Burrows is one of the UK’s leading through-the-line Creative Marketing Communications companies and an integral part of the
Y&R/Wunderman worldwide partnership and a WPP company. With a strong blue-chip client list and a track record of success
spanning more than thirty years, Burrows 3D animation studio – Burrows Nvisage – is currently seeking a CGI Artist to join
their dynamic Essex-based team.
The successful candidate will possess exceptionally good 3D skills, blue-chip client experience and will also be proficient in
Photoshop with the ability to produce photo-realistic stills.
In addition, knowledge of Rhino, Combustion, Render Drive, Brazil and Final Render would be advantageous.
You will also be keen to work on technical subjects, particularly automobiles, so any experience and engineering knowledge in
this field will also be a distinct advantage.
You will work with a great team on your own initiative, producing animation and hi-res renders for print and interactive. Burrows
NVisage has been the subject of many magazine articles both in Europe and the US, so you know that you’ll be working at the
cutting edge of 3D technical animation.
The hours for the role are 9am – 5.30pm Monday to Thursday and 9am 5pm Friday, forming 37 hours per week. The
Company operates a flexible start time policy.
This role requires overtime, sometimes at short notice, to meet deadlines. All applicants must hold relevant status
documentation to work in the UK/European Community prior to applying to us.
For information regarding employee benefits at Burrows see Careers/Benefits.
Where creative sparks fly.
To apply for this exciting opportunity, please forward your CV with a covering letter, noting your current remuneration package to:
Jayne Richardson, Human Resources Manager, Burrows, The Burrows Building, 5 Rayleigh Road, Shenfield, Brentwood, Essex CM13 1AB,Tel: 01277 246663Fax: 01277 246778 email: burrows_careers@burrows.yr.com
web: www.burrows.info
Top 10 Animated Shorts for Oscar
Posted in: 110 films, out of 37 submitted to qualify for the Best Animated Short at the 82nd Oscars, but not easy to decide the winner
Anatomy of Disaster Scene in 2012
Posted in: 1Team of 100 visual effects artists created the ultimate disaster sequence in the movie 2012
Appuntamento con i Castorini
Posted in: castorini, conferenza, Curiosità, Eventi, IED, Marco Ammannati, Miyo Yoshida, motion graphics, MotiongraphicsIl 24 novembre 2009 alle ore 18, l’Aula Magna dell’Istituo Europeo di Design di Via Sciesa sarà teatro dello showreel dei più significativi lavori di Motion Design, Art Direction e Scenografia per Broadcast del duo creativo Marco Ammannati e Miyo Yoshida.
Ma non solo. Castorini, la loro agenzia, è un modello organizzativo e gestionale esemplare che risponde alla domanda: How to stay small and work for the giants? E Marco e Miyo ci racconteranno la loro storia e le loro strategie di business.
L’incontro è organizzato all’interno del Programma di Studi del Master in Graphic Design Management in partenza a Marzo 2010 a Milano, un programma di studio ricco e innovativo coordinato da Massimo Pitis, Graphic Designer and Art Director e promotore di questo interessante appuntamento.
24 novembre 2009
ore 18,00
IED Arti Visive
Via Sciesa 4 – Milano
Partecipazione libera e gratuita
Be more with PBS.
Posted in: ABC1, american, American TV, bbc, pbs, Videos: Idents> Quicktime H.264
(16.4mb)
> iPod Compatible
(5.9mb)
> Watch in Flash
(4.6mb progressive)
> Quicktime H.264
(40mb)
> iPod Compatible
(17mb)
> Watch in Flash
(14mb progressive)
> Quicktime H.264
(50.6mb)
> iPod Compatible
(16mb)
> Watch in Flash
(13mb progressive)
Continuing my series of blatant bias towards public broadcasters, and blind rage towards commercial networks.. I present you with the new look for PBS.
Although funded differently to the BBC or the ABC, the Public Broadcasting Service of the United States shares a similar mission to “educate, inspire, entertain”. Like other public broadcasters around the world it is also considered its nations “most trusted national institution”.
But enough about the philosophy, what about the brand. Created by Eyeball, the new look is distinctively non-commercial, yet polished, two qualities sometimes considered mutually exclusively, but beautifully executed here.
Sidenote: Carrier is one of the best documentary series I’ve ever seen.
PLEASE NOTE: The Work on this project is only for approx. 35-45 seconds of the total 1.4 minute battle scene. The work is NOT for the entire 15 minute promo trailer. The Trailer is not all a battle.
see slide-show for raw production stills:
http://www.slide.com/r/o_oCkGfH5z-vy…&view=original
Generalist needs to know:
Maya or 3dsmax to create 3D soldiers for crowd replication. Good character animation knowledge for running soldiers and/or battle scene.
Even best if knows a crowd software like Massive.
The Promo Trailer to submit for independent and high level studio funding for the Full Feature film to be shot in 2011. Top Tier cast & Exec. producer attached.
Please provide online link to your work and previous experience on film projects.
Location: London UK
Length OF Trailers: 1 X 45 sec. Teaser + 1 X 15 minute extended promo trailer. Both for funding submission to UK studio and Top-Tier Producer / Director.
Submission handled by Major UK / US agents.
Genre: Epic history. in vein of Kingdom of Heaven, 300, Troy.
Scenes: Full scale battle / conquer .
Shots Required: for army charge & battle.
Format: Shot on RED One (4K)
Trailer output: 2K max. for theatrical distribution, Festivals & screenings.
Start Date: Asap
Completion Date: Asap
PAY: Deferred payment contract. 3D Generalist Animator will be paid for the work on Trailer from the Gross funding of the feature. Option to work on the Full feature film. Contract only.
Trailer cannot be sold. No monies are recouped from this trailer. Hence, deferred payment contract. Happy to pay travel costs.
We look forward to your submission.
Tigris Productions (UK)
T: +44 (0) 203 286 3909
E: mail@tigrisproductions.com
W: www.tigrisproductions.com
turn-key producer
Posted in: Freelancer ListingsCredits, reel, and original programming samples are available on my website.
keying extended walk cycles
Posted in: Beginners TalkI’m working on my final for my Intro to Vfx class at the Art Institute of Las Vegas. What I want to do is shoot a friend of mine walking across a green screen, then I’m going to stabilize the footage in AE, key it, then export the frames of her walk cycle to photoshop, throw some filters on it to make it look hand drawn, print out each frame, rotoscope it by hand on a lightbox, then scan it back in and comp it in AE so that the actress starts out hand drawn and when she passes by a large object that obscures her she becomes real on the other side.
My question is, where in the world can I find a green screen long enough to catch several walk cycles at a time? Our blue room at school would only be long enough for maybe 5 or 6 steps at most. I’ve thought about shooting her against the sky, but in order to do that I would have to probably be at the top of a parking garage, shooting from a low angle. I also thought about rearranging the whole living room to set up a large green screen, but my girlfriend might not appreciate that too much. I also thought about building a portable green screen and having it track her as she walks, but it would be almost impossible to get all of her with it, so i’ll be rotoscoping masks on feet if I do that.
Is there anything I am missing? any tricks for shooting green screen elements over a distance of about 30 or 40 feet on the quick and cheap?
Also, I’m not sure how i’m going to go about framerates at this point. I think I want to animate on 2s but i’m not sure how that will be effected if the comp is running at 30fps. That’s just going to take some experimentation on my part though.
Thanks in advance guys!