Whic of those 2 lcd monitors guys

Hi guys i am baying my first lcd monitor. I am spending about 300 i would like to get best for my money so i have chosen between those 2. I d some graphic design as hobby. I have read tons of articles out there what is best what to get but for this money i know i wont get close to the best. For 300 can you look at those 2 spec or recommended a lcd monitor. I was told to get a monitor that desplays 16.7 million colors and nothing below it.

Thanks guys

1 BENQ E2200HD 21.5" Full HD Widescreen LCD Monitor, 1920×1080, 2ms GTG, 10000:1 DCR, D-Sub, DVI-D and HDMI

Screen Size 21.5" Wide
Product Color Glossy Black
Resolution 1920×1080
Pixel Pitch 0.248
Brightness 300 cd/?
Contrast Ratio DCR 10000:1
Response Time 5ms/ 2 ms(GTG)
Display Area 476.64×268.11 (mm)
Display Color 16.7 million
Viewing Angle 170/160 (L/R;U/D) (CR>=10)
Input Signals D-sub / DVI-D/ HDMI1.3 / Audio in / Headphone Jack
Horizontal Frequency 30~ 83 (KHz)
Vertical Frequency 50 ~ 76 (Hz)
Video Bandwidth 25 ~ 205 (MHz)
Color Temperature Reddish / Normal/ Bluish / user mode
Power Consumption 45W(max)
Power Supply Built-in
Speakers 2 x1W
Features Senseye+Photo AMA HDCP Support OSD Language : 17 languages
Adjustments Tilt -5/20 (down/up)
Dimensions 522.8×407.8×186.8 (mm)
Weight Net Weight 4.8 kg Gross Weight 6,1 kg
Emission Standard Quick start guide User manual CD VGA, Audio cable
Vista Certification Premium
VESA Wall Mounting 100x100mm

2 Viewsonic VX2262WM, 22" super HD widescreen LCD, 1680 x 1050, 20000:1 (DCR), 2ms, SRS WOW HD sound and high quality stereo speakers

Product Description ViewSonic VX2262WM – flat panel display – TFT – 22"
Device Type Flat panel display / TFT active matrix
Dimensions (WxDxH) 20 in x 8 in x 14.1 in
Weight 12.3 lbs
Diagonal Size 22" – widescreen
Viewable Size 22"
Dot Pitch / Pixel Pitch 0.282 mm
Max Resolution 1680 x 1050
Display Positions Adjustments Tilt
Color Support Up to 16.2 million colors
Response Time 2 ms
Typical Response Time 5 ms (typical); 2 ms (gray-to-gray)
Image Brightness 300 cd/m2
Image Contrast Ratio 1000:1 / 20000:1 (dynamic)
Digital Video Standard Digital Visual Interface (DVI)
Audio Output Speaker(s) – stereo – integrated
Signal Input DVI-D, VGA
Compliant Standards FCC Class B certified, CE, MPR II, UL, TUV GS, VCCI, C-Tick, BSMI, GOST, cUL, ISO 13406-2, NOM, SASO, TUV S, CB, CCC, TUV Ergo, PSB, MIC, RoHS, WEEE
Power AC 120/230 V ( 50/60 Hz )
Power Consumption Operational 45 Watt
Environmental Standards EPA Energy Star
Manufacturer Warranty 3 years warranty

Animating chain in 3ds max

Everything from modeling the chain, skin wrapping it to a control object, and using cloth to simulate the dynamics are covered

Lost Chronicles: Awakening of the First Song

This is an artwork created for my upcoming graphic novel, called Lost Chronicles, in which a lone templar, descendant of the once mighty Archon Saar, pairs with the last remaining human and undertakes an epic journey to find the Gods, in a time when our galaxy is about to collapse. Will they succeed before that happens?
Their quest begins here and now, with the awakening of the First Song.

What are these songs and many other info will be soon revelead on my blog

There is also a ‘making of’ coming soon so quickly subscribe to the RSS feed in order to find out as soon as it’s released!

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Asylum Goes Upside Down For Ad Council

[NEWS=”http://www.cgnews.com/wp-content/uploads/adcouncil_thumb.jpg”]21959[/NEWS]Asylum has created a sobering new spot for the Ad Council that highlights the importance of being prepared when disaster strikes. In World Upside Down Asylum Lead VFX/Inferno Artist Rob Trent guides his team through a world literally turned on its head by the coming of a natural disaster. To create this chaotic world, Asylum tapped into Flame, Shake, Silhouette, Maya and Syntheses software to bring together a collage of flying props propelled by wire rigging, shot falling on greenscreen, or, in the case of the largest objects, tastefully animated and rendered in CG. Due to the complexity of mingling live actors with dangerous falling objects, multiple takes were required, and the final :60 is a seamless collage of six core passes overlapping one another, often retimed and warped together to sync the correct action.

“Putting together a spot with so many moving parts, especially under tight time constraints, is always challenging, but we have worked with both Cramer-Krasselt and @radical before, and both are talented partners,” noted Trent.

“Derin’s (Seale) vision and production crew really knew how to get the actors moving correctly on the wires on shoot day, and everything from the choreographed wire-lift of mom and dad, to the clothing and hair blowing in the wind of massive fans, to the set lighting was beautifully done, perfectly capturing the drama that such a spot requires. The editors at Whitehouse and a final mix from Eleven Sound rounded out what ended up being an all-around wonderful spot.”

Credits
Client: Ad Council
Spot’s Title: “World Upside Down”
Air Date: September 2009

Agency: Cramer-Krasselt
EVP/Chief Creative Officer: Marshall Ross
GCD: G. Andrew Meyer
Co-Executive Creative Director: Dean Stefanides
Co-Executive Creative Director: Larry Hampel
Senior Art Director: David Levy
Copywriter: Andrei Chahine
VP/Director of Broadcast Production: Sergio Lopez

Prod Company: @radical.media
Director: Derin Seale
EP: Frank Scherma
Producer: Samantha Storr
Head of Production: Cathy Dun

Editorial: Whitehouse Chicago

Post/Effects: Asylum
EP: Michael Pardee
Bidding Producer: Michael Hanley
Producer: Ryan Meredith
Lead VFX/Inferno Artist Supervisor: Rob Trent
Inferno Artist(s): Miles Essmiller, Mark Renton
CG Supervisor: Zachary Tucker

Lead Modeler: Greg Stuhl
Modeler: Toshihiro Sakamaki
Tracker(s): Tom Stanton, Apirak Kamjan, Michael Lori
Lighter: Aaron Vest
Animator(s): Michael Shelton, Steward Burris

Texture Painting: John Hart

Roto/Paint: Jason Bidwell
Roto(s): Elissa Bello, Stephanie Ide, Scott Baxter, Hugo Dominguez
Roto/Shake: Johnny Weckworth

www.asylumfx.com

VFX REEL 2009 – Colour From The Dark

Hello there,
here’s following my second reel. It’s only about my last indipendent horror movie experience called COLOUR FROM THE DARK by italian director Ivan Zuccon.

You can also see other 2 different lenght reels with more material on my web site here.

IMPORTANT WARNING: THIS REEL CONTAINS FOOTAGE WHICH MIGHT BE DISTURBING TO SOMEONE.
Anyway enjoy your watching

C&C are MORE than WELCOME!
Thanks

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Single mesh chracater Vs multiMeshes

When to go for single mesh, when to go for multimeshes parts?

What is the trend in professional studios?

Flipbook faild

i am new to nuke, i just finished the 1st tutorial on the use guide, and when i try to make the flipbook a message pops up "flipbook failed due to render errors"
do you guys know what I’ve done wrong??

D.A.D.D.Y. B.B.A.B

daddy_sheep
Dublin-based directing team, D.A.D.D.Y., has once again laid there quirky hand on an unlikely brand. In association with Mother, London and Blink Ink, they’ve created four fake, animated PSAs for the “British Biscuit Advisory Board” (Rocky Biscuits) to promote safe biscuit-eating practices.

Both the characters and copy are rendered with a classic, dry British wit. Here’s all four of the films: Temp Storage, Quality Control, Opening Education & Meal Health.

Client: Rocky
Agency: Mother, London
Production Company: Blinkink, London
Director: D.A.D.D.Y
Producer: James Bretton
Editor: D.A.D.D.Y
Audio Post-Production: Factory Studios

Posted on Motionographer

playback issues

Hi there!
Has someone experienced a playback problem like this?
I have a green line in the timeline (so the part is cached in ram) and still can´t playback it smoothly. in fact, it plays back with 1 frm per second.
I tried everything like simply view only a background or a unanimated text, but still in that comp seems no realtime playback possible…

greedz!

Rafael Grampá

Unbelievable illustration talent … Rafael Grampá spent four years as AD at LOBO and is now freelancing. His first solo graphic novel Mesmo Delivery launched at Comic Con last year … his next one, Furry Water is due out in 2010.