Parasol Island: IKEA PS

Here’s a nice one-two punch for IKEA PS and agency Nordpol. First, the jab to your occipital lobe from Parasol Island. This ethereal journey through a world of textures and displaced objects is a pleasantly relaxing transition from the world of the mundane to the magical land of IKEA PS.

ikea-ps-web

It also serves as a bridge to the IKEA PS website, where the surreal adventure continues in a lightly-interactive product showcase created by Ikea Communications with production support from studio Kokokaka.

(Thanks, Peter and Leandro!)

Credits

Client: IKEA PS

Agency: Nordpol
Creative Director: Dominik Anweiler / Tim Schierwater
Account Director: Niklas Franke

Production company: Parasol Island
Head of Animation: Philip Hansen
Technical Director: Paul Dreisen
Animation Director: Kay Tennemenn
Producer: Kerstin Kohle
Designer / Creative Director: Charles Bals, Kay Tennemann, Christian Hoffmann
3D Artists: Kay Poprawe, Bastian Traumfellner, Bardia Afchar, Axel Hamacher,
Compositing Artists: Stefan Ihringer, Elmar Weinhold
Music and Sound: Jonathan Wulfes

Posted on Motionographer

Parasol Island: IKEA PS

Post Panic : MTV ~ I’m everything, all of the time

As part of their launch of the MTV Oooh rebrand, MTV commissioned Amsterdam based PostPanic to write, direct and produce a short film encompassing the attitude of MTV Oooh. Post Panic was given complete creative freedom to propose whatever style and subject the preferred. Director Mischa Rozema decided to make this short film inspired from […]

ambient occlusion in Nuke

hello

sorry this might be a little strange but I don’t know how to get the best result in Nuke with ambient occlusion pass..
you know in Photoshop I just multiply it .. but in Nuke, Multiplying darkens the whole image.. and I don’t know how to composite the AO pass back on the footage properly..

I ‘m not pro with Nuke so I need help!

thank you in advance..

Who’s got a new i7 processor?

I’d please, ask for a render time of the scene you can find in this thread: http://www.vfxtalk.com/forum/new-com…se-t18858.html

I wanted to buy a new Ws, and I’d like to compare both results.

The first test was in a Dual Xeon Qcore 2.5 8Gb Ram Nvidia Quadro 4600, and the result was 13’23".

Thanks!!!

Frog design : design mind Motion Issue

deisgn mind Motion Issue; a stop-motion promo from Frog Design for their Motion Issue of design mind.

Demo reel 2009

hi review our demo reel.

Speed Sculpting the Monster in ZBrush

These speed sculpting recordings shows a fast way to create a monster inside ZBrush, there is no voiceover.

Turn Photos into 3D Printed Objects

A groundbreaking new service that allows anyone to turn digital photographs into 3D printed objects

Making of the Lost City

In this making artist will explain the techniques and tricks used to create a landscape city using free plugin Greeble

Lead Character Rigging TD

Aardman Animations, Bristol
Position: Lead Character Rigging TD
1 Year contract – immediate start
Salary dependent on experience

Aardman Animations are looking for a talented Character Rigging Technical Director to work at our Bristol studio. This position is initially for a period of 1 year with an immediate start.

The CGI department is involved principally in the production of commercials, and occasionally broadcast and short films. It is also involved in the CG aspects of Aardman’s Features slate.

Aardman is a world leader in character animation. You will be expected to lead the department in all of its character modelling and rigging requirements including the development and support of animation tools.

You should be highly proficient in Maya (including Mel scripting skills) and must have experience in a production environment. Experience in other areas of CG production and of character animation would be a bonus.

You should be highly creative in both technical and artistic problem solving, with a positive and pro-active approach. We’d also expect you to be supportive and team focused , with strong communication skills.
Please apply by sending a written application with comprehensive CV together with a showreel (to include details of your input for each shot) to:

Amanda Ososami
HR Department
Aardman Animations Gas Ferry Road Bristol BS1 6UN

Or e mail jobs@aardman.com. A full job description and person specification is available from www.aardman.com/jobs.

The closing date for these positions is Monday 16 March 2009. No applications will be accepted after that date.