MPC Interview on Robin Hood – Call For Questions

[NEWS=”http://www.cgnews.com/wp-content/uploads/robinhood-small.jpg”]27616[/NEWS]VFXTalk are happy to announce that next up in the VFXTalk Master Interviews is world renowned post production and visual effects facility The Moving Picture Company (MPC). This month you will have the opportunity to quiz overall VFX Supervisor Richard Stammers on MPC’s work on the Ridley Scott epic Robin Hood. Stammers worked closely with Universal’s VFX Producer Allen Maris to achieve a wide range of visual effects including CG armies, CG boats, digital environments and CG arrows.

MPC leads the world in post production and visual effects for the Feature Film, Advertising, Digital and Television industries. Based in London, Santa Monica and Vancouver, MPC works on some of the most exciting commercials and feature films produced in the world today. Recent and memorable MPC creative work has included spots such as Nick Gordon’s Cadbury; ‘Spots V Stripes,’ Michael Gracey’s Evian; ‘Skating Babies,’. Feature film work that MPC is proud to have worked on in past months includes; ‘Prince of Persia,’ (Mike Newell) ‘Robin Hood’ (Ridley Scott) and ‘Clash of the Titans,’ (Louis Leterrier) and they are currently revisiting earlier work on the next outings for both the Narnia and Harry Potter franchise.


Robin Hood

In 13th century England, Robin and his band of marauders confront corruption in a local village and lead an uprising against the crown that will forever alter the balance of world power. And whether thief or hero, one man from humble beginnings will become an eternal symbol of freedom for his people. (Universal Pictures, 2010)

Academy Award winner Russell Crowe and visionary Director Ridley Scott reunite for the untold story of the man behind the legend. In an age of oppression and shameless tyranny, an outlaw becomes the unlikely hero that saves a nation and inspires generations to fight for freedom. Scott’s Robin Hood is an adventurous tale of epic proportions, portraying the story of the man behind the legend that is Robin Hood…


MPC Work on Robin Hood

MPC completed 570 shots for Ridley Scott’s Robin Hood, creating a wide range of visual effects including CG armies, CG boats, digital environments and CG arrows. MPC’s Richard Stammers,the overall VFX Supervisor for the show, worked closely with Universal’s VFX Producer Allen Maris to achieve the finished results.

One of MPC’s main challenges was to create the invading French Armada and the ensuing battle with the English army. A CG fleet of 200 ships and 6000 soldiers were added to the 8 practical boats and 500 extras used in principal photography. MPC used Alice, its proprietary crowd generation software to simulate the rowing and disembarkation of French soldiers and horses, with all water interactions being generated using Flowline software. The defending English archers and cavalry where also replicated with CG Alice generated clips and animated digital doubles. MPC relied predominately on its existing Motion Capture library for much of Robin Hood, but a special mocap shoot was organised to gather additional motion clips of rowing, disembarking troops and horses.

MPC’s digital environment work was centred on two main locations; London and the beach setting for the French invasion and final battle. A combination of matte painting and CG projections were used to recreate the medieval city, which featured the Tower of London and included the original St. Paul’s Cathedral and old London Bridge under construction, in the city beyond. The production’s football field sized set provided the starting point for MPC to extend vertically and laterally, and in post production alternate digital extensions were also created to reuse the set three times as different castle locations. Each extension was a montage of existing castles chosen by Ridley Scott and production designer Arthur Max. For the beach environment, MPC had to create cliffs that surround the location, and were added to 75 shots.

MPC was also responsible for creating the arrows for various sequences on the film. Practical blunt arrows were used in production where ever possible, but most shots presented safety issues so digital arrows were animated instead. Arrows were added to over 200 shots, with 90% of these being handled by the compositing team using Shake and Nuke. MPC developed proprietary 2D and 3D arrow animation tools to assist with the volume of arrows required.


Speak to Richard Stammers at MPC!

So now here is your chance to ask overall VFX Supervisor Richard Stammers about MPC’s work on Robin Hood. Gain insight into the processes that they used, the difficulties that they encountered, and the final shots that MPC was most proud of! This call for questions will be open for two weeks and will be closed at the end of working play on 12 October 2010.

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Post your Questions!
We will be taking questions for two weeks before sending them over to MPC. Please try to focus your questions on the areas of the film covered above. You can also ask Richard Stammers general questions related to tools, MPC work and their workflow!


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To ask a question just reply to this post by hitting the reply button below – and feel free to ask multiple questions if you like. This call for questions will be closed on 12 October so get some good questions posted as quickly as possible, and we’ll gather them and forward them to MPC!



*Because this thread may contain spoilers from the movie, it is recommended that you go see the movie before proceeding further!


Related Links:

www.robinhoodthemovie.com
www.moving-picture.com
MPC Press release
MPC Podcast
MPC Breakdown

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