Nintendo DS screen replacement: how?

I’m supposed to work on a nintendo ds game commercial and I’m wondering how to act to set up the screen replacement.

The real problem is the user interaction. My actor will have to interact with the game footage on screen, but we are looking to find a way to shot the console, adding the game footage later in post.

– We will have to track the screen since it will not be a lock shot.
– We need to keep the reflections on the screen
– We need to have the hand of the actor interacting with the game.

I have a couple of different solutions in mind, but I would like to ask if some of you has already done something like this to have some advice.

Thanks 🙂

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