cg integration with randomize
Posted in: The PadPnagle explained the way he did it, but he was referring to a jpg of a node tree that is no longer online.
each randomize’s seed has an a simple expression in it for the first one its just time, for the second its time + 1, for the 3rd its time + 2 i do this so that the seeds and the random numbers are a bit different..granted you can change the expression to anything you want…. |
I kind of get what he’s saying, but it would really help if someone has a bit more info.
Especially a little sample script in shake or nuke would be AWESOME 🙂
Any other cg integration techniques are welcome as well of course
(other than lightwrapping and edgeblurring)
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