Sony Imageworks hiring Shader SW Developers

To Apply:
recruiting@imageworks.com
Please write Shader Software Developer in subject line

Shader Software Developers
Culver City, CA or Vancouver, BC

The Shader Developer role sits in the development group and will be responsible for the creation and support of shaders and associated support technology related to and in support of production driven needs.

Responsibilities:

  • Design, program and support shaders
  • Problem solving and developing improved rendering efficiencies
  • Create and support UI for artists, providing tools for user-friendly controls
  • Design, develop, and maintain proprietary scripts used in production when necessary

Qualifications:

  • Minimum 4 years of production shader writing experience
  • Good understanding of production workflow and requirements
  • Ability to problem solve and communicate well with coworkers at all levels of experience
  • Experience in C++ shader writing required
  • Production experience with ray tracers preferred
  • Linux scripting experience, especially in Bash/Python, highly desirable
  • Degree in CS, or related program desirable

ABOUT SONY PICTURES IMAGEWORKS
Sony Pictures Imageworks Inc. is the Academy Award® winning, state-of-the-art visual effects and animation unit of Sony Pictures Digital Productions. The Imageworks production environment supports live-action visual effects and character animation, all-CG animation, 3D stereoscopic, and Imageworks Interactive, a full service creative group that produces websites and supports digital marketing for the studio and outside clients. Currently productions are Aardman’s Arthur Christmas, Smurfs: The Movie, Green Lantern and Hotel Transylvania.

Imageworks maintains operations in Culver City, CA; Albuquerque, New Mexico, Chennai, India, and Vancouver, British ColumbiaFind out how to apply

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