Naughty Dog ( is Hiring!! Technical Environment Artist Wanted for

Naughty Dog
Santa Monica, CA

Naughty Dog is the developer of critically acclaimed and top-selling titles including the Crash Bandicoot franchise, Jak and Daxter franchise and Uncharted: Drake’s Fortune. We’re a relatively small team with a highly decentralized and collaborative work environment – we value feedback about any aspect of our game development from any of our team members. We’re a tightly knit group and you can frequently find us participating in yoga sessions in the office, spending lunch playing out on the court basketball, foosball in our lunchroom or around town in our frequent group evenings out. Since Naughty Dog is a wholly-owned subsidiary of Sony Computer Entertainment America, we also get a lot of the perks that comes from being in the Sony family – movie screenings on the Sony Pictures lots and discounts on electronics, music, movies and PlayStation hardware and software. Of course, you just can’t beat our location. Naughty Dog is based near the ocean – and beaches – in Santa Monica, California, where beautiful weather and fair temperatures grace us year-round.

Press for Uncharted 2: Among Thieves (PSX3) tag=picks;title;2

Technical Environment Artist

  • Work with the environment art team to deliver high quality assets, environment detailing and support environment pipeline efficiency.
  • Responsible for the creation and implementation of high quality environment assets to the project’s specifications.
  • Take responsibility for producing own work to a high standard and to any agreed schedules.
  • Be able to provide technical support and guidance to other environment team members when required.
  • Present ideas and artwork in such a way as to communicate ideas clearly, explaining artistic and technical issues.

Requirements & Skills

  • Exceptional modeling and texture skills at a high level of quality both at high and low resolutions for games.
  • Experience working with multi-pass shader effects (diffuse maps, specular maps, bump maps, normal maps, etc).
  • Excellent knowledge of 3D modeling software – Maya or equivalent.
  • Excellent knowledge of 2D software – Photoshop or equivalent.
  • A strong knowledge and ability to work to specific budgetary requirements and develop ways to achieve the best results within those limits.
  • Mel Script knowledge.
  • 3+ years experience in modeling and texturing environments using Maya and Photoshop (or equivalent 3D and 2D programs).
  • Must have good people skills and have the ability to excel in a creative and positive manner with the rest of the team.
  • Excellent organizational skills and the ability to self manage and meet deadlines.
  • Solid traditional art skills are a benefit

Please include a demo reel or examples of professional work (Online Preferred), a breakdown of your contributions to the shot, and an accompanying resume.

Candace Walker
Recruiter @ Naughty Dog

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