Character TD/Rigger needed in Glasgow

Axis Animation is looking for an experienced rigger for a next generation game cinematics project.

Tasks will include rigging realistic human characters, vehicles and possibly environment FX rigging as well. The rigger would be responsible for the project’s vehicles and characters as a whole, from initial design through implementation to animation support.

Responsibilities may include:

·Design, create, test and maintain character and vehicle set ups
·Work with the modellers to create a model that meets technical needs
·Collaborate with animators to design motion controls
·Develop and maintain character motion and deformation systems
·Develop secondary dynamics systems
·Develop new techniques and processes to solve character production challenges
·Build on and support the rigging pipeline for any jobs going through the studio
·Be involved in R&D and tool building to improve and add to character rigging pipeline
·Possibly write utility scripts and programs to streamline the rigging set-up process
·Work with production management to prioritize tasks
·Keep CG Supervisor and/or leads and management informed of progress, changes and other critical issues

Requirements :

·In depth knowledge of Maya
·a Degree level qualification in a related subject (eg arts, design, computer sciences)
·The above requirement may be waived for Candidates with suitable work experience (generally at least 3 years working in games, TV or film)
·Preferably 3+ years Experience using Maya in a professional production environment
·Experience rigging Complex character/vehicle set-ups
·Experience writing MEL scripts and automating rigging processes
·A good understanding of 3D FK/IK skeletal animation systems for both control and deformation of 3D characters (stylised and realistic)
·Experience with secondary animation systems (including cloth /hair simulation) is preferred
·A Good eye for anatomical detail and a firm understanding of the processes and requirements of both modelling and animation
·Strong technical understanding of 3D computer graphics in general and good problem solving skills
·Ability to document and clearly explain rigging systems and processes to other team members
·The ability to support themselves and to work under their own initiative
good communication skills, along with a strong team orientation.

Please senf your application to jill.wallace@axisanimation.com
Be sure to include "Rigging TD application" in the subject line.

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