Realwave mesh

Hi everybody! I’ve had a quick look around these forums and can’t seem to find anything on this, although point me in the correct direction if I’ve missed it!

Essentially I’m going to be combining the RealWave with a particle system, and the only way to do so that I have found is to create particles at each vertex of the RealWave with the "Particle layer" option. However, this means that a low res mesh has to have a large metaball radius, to allow the particles’ meshes to join up. This makes it a really "thick" mesh object. One way I’ve considered to to write a script to place extra particles in-between the verts, to make a denser RealWave particle system, and thus allowing me to make the mesh radius of the particles that make up the Realwave mesh smaller.

I was wondering if there was another way to create a mesh from a RealWave, other than setting the "Particle layer"?

…Urgh, I hope that makes sense. 😀

Sam.

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