Transform node / inverse function

Hallo guys,

trying to improve my skills in nuke, i am just wondering if there is something like inverse function in transform node. (?) I want to do my transformations, make some adjustments or something, and than copy/clone my original transform node to put it all back by the same numbers. Or should i do the math by my self ? Or am i just stupid and can’t see it in manual… :/ I was used to do this kind of stuff in shake, so, sorry for my "bad habits" 😉

Thanks for any reaction,

Klasmen 😉

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