Tracking a Mask.
Posted in: NUKE from The FoundryLook, i Match tracking a shoot in Pftrack, then export the camera to Cinema 4d, from Cinema 4d render the object that i want to integrate with the footages. From there everything just fine, but when i have to composite in Nuke, appear the problem.
I need to roto some elements in Nuke, and then make that the mask that i create move along with the camera move of the footage. In Eyeon Fusion i can assign the track info to the mask, so i dont need to move the masks every frame.
And the question, Its there any way to used the tracking data to the masks positon?.
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