Stereoscopic guidelines in Nuke?

Hi All,

Just playing around with the 3d/stereoscopic system in nuke and one thing that struck me is there doesn’t seem to be any guidelines as to how far each card should be away from another card in 3d space or when the geometry should be a model or a flat card.

In this video here I see the guy demo the movie Avatar in Nuke yet (correct me if I’m wrong) it looks like all the cards are placed as an artisitc/design decision rather then a technical one:

http://media.blubrry.com/fxguidetv/m…detv-ep082.m4v

Surely there are some rules/guidelines/standards as to where in 3d space everything should be?

I’ve also attached a screenshot of a test scene I am playing around with in Nuke how do I know if I’ve got the 3d space distance right?

Thanks in advance for your answers,:happydevi
-cr0ss

Attached Thumbnails

Click image for larger version

Name:	stereo.jpg
Views:	N/A
Size:	258.8 KB
ID:	11029
 

No Responses to “Stereoscopic guidelines in Nuke?”

Post a Comment