SplineWarp kills motion blurred Text – Work around?

Hey guys,

I have a Text node that goes into a Transform and then into a SplineWarp. I have motion blur set to 1 on the Transform and before it gets to the SplineWarp it looks awesome. But, once it gets to the SplineWarp, the motion blur is gone. The only way that I have found to bring the motion blur back is to render out my text and read it back in as a still. That way the motion blur sticks, but I have a ton of text I have to work with, so this method sucks. Do you guys know how I can fix this?

Thanks ahead of time,
Andrew

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