SplineWarp freak out
Posted in: NUKE from The FoundryThe basic setup I have is a source and destination image with corresponding splines. Each set of splines has a beginning and end keyframe to account for minor movement, and the morph itself is done with the distortion and blend sliders. Overall the morph looks fine but on random frames the source distortion freaks. The splines themselves look fine on these frames it’s just the image that changes.
I don’t really have much experience with morphs and have no idea what could be causing this. Any ideas? I can post a video clip of the problem if that’ll help anymore than an image.
Thanks,
Jeff
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