Skewed camera planes

I see cameras have skew attributes, but its not doing what I need. I want the camera plane to shift horizontally along the X-axis. Without any rotation or vertical skew or shift.

In 3ds Max you can add a skew modifier to the camera and skew it in the Z axis, and it does what I want. Having trouble translating that over to Nuke. Tried exporting the CHAN data to a nuke camera, but it doesn’t retain the modifier info. Any help?

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