simple pointsto3D – failed to work

Hi, i made the simple scene . So i attached the scene (.nk), there you can see i just pipe in directly the original animated camera and the output image (scanlineRender) to pointsto3D to calculate, it calculates the movement of the camera correctly but the exact position is off quite significant. can anyone give me the right clue?

thanx

Attached Files
File Type: nk trackfail.nk (5.7 KB)
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