Scanline Renderer Depth

So, what exactly is Nuke outputting from the Scanline Renderer depth channel? The value seems to be less for an area that is farther away from the camera, and more for an area that is near to the camera. I’m not sure exactly where this is coming from, and I’m quite confused. Can anybody give me a hint for exactly what that value is, so I can sensibly do math with it?
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