RollingShutter 1.0v1 for Nuke from the Foundry

Helps correct skew and distortion created by the rolling shutter in certain CMOS chips in modern digital cameras. Using Local Motion Estimation technology, objects in the frame are individually corrected based on their motion relative to the camera.


RollingShutter 1.0v1

This is the first release of RollingShutter.

Release Date
3 August 2009

Requirements

  1. Nuke 5.1 (tested on Nuke 5.1v6)
  2. Mac OS X (tested on 10.4 PPC and 10.5.7 Intel), Windows (tested on XP32, XP64), or Linux (tested on Centos 4.5 32bit and 64bit)
  3. Foundry FLEXlm Tools (FFT) (5.0v1 or later) for floating license support.

New Features

This section will describe new features in later versions. There is one plug-in in this release.

Improvements

This section will describe improvements to existing features in later versions.

Bug Fixes

This section will describe fixed bugs in later versions.

Known Bugs and Workarounds

BUG ID 8356 – Memory Considerations. RollingShutter is a memory intensive plug-in and will use a lot of RAM during processing. This can raise issues on Windows 32bit machines where memory management can get fragmented. If processing a 4K plate on a windows 32bit machine, you may find that RollingShutter easily runs out of memory. There is currently no solution to this.

Product Website

Foundry Website

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