May
03
Hello all,
i’ve recently noticed that while exporting a 3d cam track from Nuke to 3ds max the track becomes unstable…
i’ve recently noticed that while exporting a 3d cam track from Nuke to 3ds max the track becomes unstable…
it’s a smooth and accurate track in Nuke but when applied in 3ds max it becomes shaky (while keeping the overall movement)
any thoughts or insights?
thanks!
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