nuke 2d to 3d conversion workflow

hey guys, i m testing nuke 2d to 3d conversion work flow, i extracted mattes, projected them on the geometry, created a second eye camera and fill the holes….but this technique is working gr8 for the rigid objects…but for the character and moving objects….i don’t know how to proceed…coz i don’t see like projecting character onto plane coz it also has depth between eyes, nose …it will not work for sure…some people,l i guess do it with some depth-maps and all…and i don’t know the whole procedure…so plz explain …:confused:
cheers for the answers
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