Jul
01
Hello all!
I’m looking for a way to drive the FurnaceCore motionBlur with a vector pass rendered out of mental ray. Does anyone have any suggestions, or experience with post-production motionblur?
Thanks!
I’m looking for a way to drive the FurnaceCore motionBlur with a vector pass rendered out of mental ray. Does anyone have any suggestions, or experience with post-production motionblur?
Thanks!
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