May
02
Maya exr and empty channel
Posted in: NUKE from The FoundryHello,
When I render Maya EXR and give render token
name_<render_pass> > the exr files come out separate
so far so good.
however bring it in Nuke, the image looks black , cause the first channel is empty
DO i have to do copy node to make them appear in the RGB ?
thanks
When I render Maya EXR and give render token
name_<render_pass> > the exr files come out separate
so far so good.
however bring it in Nuke, the image looks black , cause the first channel is empty
DO i have to do copy node to make them appear in the RGB ?
thanks
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