How to fix black edges caused by stabilization?

I am looking for suggestions to solve this stabilization issue.
Here is a footage I shot with HDV (1080P) handheld. I matchmoved it, created very simple scene geometry, project the footage onto it, and animate a new smooth camera to render from it in Nuke.

Then I got the unwanted black edges popping in as shown below.
original frame

Rendered from new smooth camera (black edges at the top and left of the frame), sometimes edges appear at the bottom and/or to the right of the frame.

3D perspective

How can I properly fill in the black edges as the foliage is waving pretty much all the time? (windy day during the shoot)

For the ground, since it is pretty much static, I though about render to uv in the ScanlineRender and paint & extend it, project the still frame back to cover up the black edge. But this (single frame projection) approach does not work for moving foliage. Is there a way I can fix this without "push-in" to sacrifice resolution and soften the plate?

Any comment will be appreciated. Thanks. 🙂

-Jason H.

No Responses to “How to fix black edges caused by stabilization?”

Post a Comment