Geometry Import Issue

I don’t know if my issue stem from Maya or Nuke but when I import geometry from Maya via a .obj file, the model has undergone weird changes in the process. I’m attaching a screen shot to show the differences. Am I not modeling this correctly in Maya or are my settings in Nuke incorrect?

It’s connecting the top of the model in a very strange way? I’ve posted 2 screen shot from Nuke. One with the poly’s showing and the other without to see the anomaly (it’s the white triangular area) more clearly. Can Nuke actually edit the geometry?

Thank you so much for any help.

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