Comping render passes w/o exr file?

Newbie question. I see a lot of tuts for multipass compositing CG elements using exr files but what if I just have each pass separately?

I know you use the merge node to connect the passes but I am a little unclear on which operation to use for which pass, and in what order.

Can anyone tell me the best way or provide a screen shot. I’m just using a few passes: defuse, ambient occlusion, specular, shadow, lighting, and reflection.

Thanks!

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