2d tracking in a 3d space?
Posted in: NUKE from The FoundryI was wondering if their is a way to apply a 2d track to a 3d space
let me explain
I have a big panorama let say 8000×3000, i put it on a card and then a 3d scene, a camera, a constant and a scanline render to shoot the panorama in pal (768×576).
I set the constant to 768×576
no problem everithing is fine.
Now i have a plate with a blue screen that i need to track (nodal pan and zoom), i put a track node. The track works very well.
I put a transform node after the scanline render.
I link the tracker to the transform node
It works fine, the image follow the track but….
I have black area around the 768×576, which is normal because, i have set my constant to this value.
Is their a way to avoid this, to see around the scanline render, or to transform my 2d data
in a 3d space and put it on my camera
thx in advance
I put a merge after the scanline render that i connect to the plate.
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