2.5D relighting with Max and Vray..

one of the highly hyped topics these days is this 2.5D relighting and am feeling left out because im unable to get the required render passes …

1) Is it possible to render the required "Camera Position" and "Position" passes with any 3dsmax renderer. I have used "normality" for aftereffects but it only uses the normals pass to do some basic relighting. however, im more interested in doing proper relighting on nuke.

2) I know 3Delight can render all the required elements, but i was made to understand that there is no proper interface between the two applications.. can someone clarify this for me.. i know this is the wrong section for this. will post a separate quarry in the correct place..

3) I know for a fact that Vray for maya can render the required passes.. is there any chance that Vray for Max can follow suit..

any insight, advice, comments regarding my post would be greatly appreciated.

regards

rasika

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