I NEED A GOOD TUTORIAL FOR MAKING A WATER FALL

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I am Making a waterfall in Maya 2009, the water falls on the platform by default creates the ocean, I saw some very basic tutorials and my idea is to make it quite believable, My questions are the following

1) nParticles particles should be in ball or water ?
2) as I give my spray luminance and simulation to make it more believable?
3) the water fall texture which yours suggest?
4) how to perform a splash on the platform by default mesh OCEAN? or rather what weight I give to my particles to strike on these?

If you know any good tutorial I thank you, I saw a pretty good but did not get to play very well if anyone knows here I pass the link thanks

http://area.autodesk.com/blogs/dunca…and_nparticles

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