Nov
06
How to render Proxy OBJs?
Posted in: MayaHello friends,
How do we render a Polygon object as an OBJ file with less resolution? Currently my polygon (a terrain) has many faces and I want a proxy OBJ model out of it to use in Nuke for camera projection.
Is there a way we can do this in Maya? In Vue there is an option for "resolution" when exporting OBJ’s.
Hope I made sense. Kindly let me know.
Tried the Reduce Polycount inside of Maya, but it is messing up the geometry
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