help on texture mapping downloaded model…. any ideas?

So i downloaded a model for a project… and i need to texture and bump map the shiiiittttt out of it… one problem is that i don’t a month to dissect this model and lay out all the uv’s, auto mapping is ok, but its still going to take forever to rebuild the uv’s correctly …..

Are there any good uv mapping plugins or software out there? i’d rather find the easiest way possible, but i’m pretty sure i’ll have to do it the old fashion hard way….

im using maya 2010 for mac btw…

Anything could help

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