transfer a bodytrack from one 3D camera to another

Hey All,

I have a good bodytrack on a poorly tracked, nodal camera in Maya. I want to keep the bodytrack (it tracks well to the imagePlane) but have the bodytrack stick to the imagePlane of the new camera which translates rather than the nodal camera.

The bodytrack is quite complex and it’s a full body track on about 200 frames so dont want to just have to start that again on the new camera track.

Anyone got any suguestions on how to ‘transfer’ the track from one camera to another.
I have had a go with constraints and etc but I have seem to have hit a wall in figuring a way to do it.
The bodytrack has lot of movement in it and had needed the character rig to be tweaked so a solution in the 3D package would be ideal

cheers for your help!

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