Nuke Camera Projection Animate

So camera projecting in Nuke is not a problem on a still obj.

But I’m having a hard time figuring out how to camera project onto an animated obj.
I know it has something to do with using the axis node to mimic the animation of the obj to make the projection camera stick to it, but I’m having problems figuring that part out.
Anyone know what I’m talking about and how to fix this problem?

No Responses to “Nuke Camera Projection Animate”

Post a Comment