PFTrack Export Problem

So…I’m new to PFTrack, and this seems like it would be fairly easy to solve, but I can’t figure out why this is happening:

I have a project that is 230 frames long. I export my camera from pftrack as a .ma Maya Ascii scene.

Everything comes into Maya fine. The scale, the tracking locators, the image plane, but the camera’s baked animation stops….at frame 183. The image plane’s movie goes on to 230, so thats still fine.

Its like the camera is set to a MUCH faster frame rate, or something. I’ve tried stretching the animation out in maya, to terrible results. Please help!

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