PFtrack: Aligning Geometry in multiple Shots

hey,

I have to track an animals head. Its the same animal in diffrent Shots from diffrent angels.

After Solving i set the Eye distance to the real measured distance. Then I export to Maya, there I align the same head wich the animator will use to the solved pointcloud. After I aligned it, I create a Loactor so he can just constrain his Rig to it, so it will match.

I find this workflow pretty complicated and undhandy, doing it for all Shots. Is there a way to align the head automatically to the solved points, so I dont have to match it in all Shots manual?? If someone has an better Workflow or tipps i would be very pleased 🙂

thanks in advance
LOUIS

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