Rich Roberts, Lead Flame at The Mill explains: “The ad uses a combination of stock footage, live action, game footage and 3D elements. One of The Mill’s first key challenges was to capture the right gaming footage for inclusion in the spot, so expert gamers were asked to play the game to produce the right moves which were then recorded on to HD and edited into the final ad”. |
He added: “To create the impressive city and global backdrops, matte paintings were combined with stock footage to extend the cityscapes and augment the stock shots and achieve the ad’s epic sense of scale. Matte paintings were also used for the stadium shots, which were then populated with Massive crowd simulation.” |
Amongst the many 3D elements in the spot, were the hundreds of CG footballs which can be seen tumbling out of a football net; footballs floating in the sea and the enormous hot air balloon football in the final scene. The Mill also filled the many screens throughout the spot with game footage as well as cleaning up several shots and removing branding from stock footage. A final grade was applied to bring together and seamlessly blend the multiple media types.
CREDITS
Agency: Wieden+Kennedy Amsterdam
Creative: Rick Chant
Producer: Cat Reynolds
Agency Post Producer: Nickie Stevens
Production Company: Knucklehead
Director: Johnny Green
DP: Joost van Gelder
Producer: Matthew Brown
Editing Company: Work Post
Editor: Neil Smith
Assistant Editor: Ben Jordan
Post Production: The Mill
Producer: Lucy Reid
Colourist: Adam Scott, Mick Vincent
Shoot Supervisors: Rich Roberts, Jimmy Kiddell
Lead Flame: Rich Roberts
Flame Assist: Adam Lambert
Smoke: James Pratt
Lead 3D: Juan Brockhaus
3D: Ed Shires, Craig Crane
Matte Painting: Dave Gibbons
Kit: Baselight, Flame, XSI, Massive
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