Fusion 6.1 Particle System broken?

Is it possible that there is something terrible wrong with particles in 6.1 also 6.1.4. It seems it doesn’t send updates downstream on a 3D Render, I get a lot of Memory Allocation errors and when I switch to a 2D region or change particles to clusters it sometimes crashes.

I loaded Fusion 6.0 and everything works totally well.

No Responses to “Fusion 6.1 Particle System broken?”

Post a Comment