Roto/Paint VFX Artist – New York

CDM…always [thinking]…always [original]…always [creative]…never generic.

CDM has continued to experience tremendous growth and has no plans to slow down!

· Be part of a team that thinks great work, fun and [creativity] are key ingredients to your success.

· See how our [core values]—substance, style, conviction, and grace – come to life and set us apart from other agencies.

· Work with the best and brightest in an exciting, [challenging], opportunity-filled, and [passionate] environment.

· Work with clients and brands that are top [leaders] in the healthcare industry.

· Come learn, [grow] and be challenged. There’s no better place to experience the Joy of Science

Cline Davis & Mann LLC is one of the world’s largest global healthcare advertising agencies [and growing], with more than 1200 talented individuals located in offices across the United States and Europe.

We are looking for a immediately available NY based freelance roto/paint VFX artist.
We need someone who is experienced with object removal from handheld camera shots, creation of clean back plates etc.
Must have a strong After Effects knowledge, experienced with Mocha a big plus. Please send us a cover letter/resume and link to your reel.

CDM is an equal opportunity employer and offers a comprehensive benefits package to its employees.

PLEASE APPLY HERE: https://tbe.taleo.net/NA2/ats/careers/requisition.jsp?org=CLINEDAVIS&cws=7&rid=2310

Roto Prep Artist – MPC London

Description MPC is looking to recruit talented artists to join their facility in London.

Overview
Paint/Prep Artists prepare 2D digital plates for compositing. Typical tasks range from wire and rig removal, cleaning greenscreens, through to plate recreation. Artists employ various techniques including compositing, painting, and projecting.
Artists at this level should have flawless and quick rotoscope capabilities. You should understand and evaluate what needs to be rotoscoped, and quality-check your own work. Basic painting and prep skills will start to be refined in this role, and artists will use software packages including Silhouette, Shake, Nuke, Mocha, Photoshop, amongst others. Artists should have a basic understanding of how to properly implement matchmove cameras to help with projecting.

Skills, Knowledge and Experience:

  • Knowledge of Nuke and basic knowledge of Unix.
  • Ability to roto in Silhouette, and import tracks from Boujou and other programs
  • Compositing mattes to check paint/prep work, using Shake or Nuke
  • Painting and prep skills in various software packages
  • Working knowledge of projecting for paint/prep tasks
  • A strong eye for detail and precision.
  • Ability to organize your time, collaborate and effectively communicate with your supervisors and team mates, and be able to take direction.
  • Excellent organizational, communication, and interpersonal skills.
  • Ability to deliver on schedule while working under pressure if required.

Salary: Competitive remuneration package
Location: London
Application Closing Date: Ongoing recruitment

This is an exciting opportunity to work in the dynamic world of visual effects. If you are interested please apply online.
http://www.moving-picture.com/index….jobslondonfilm

3D artist- Star Painters

Star Painters is a game art outsourcing company founded by a team of artists with traditional art training and rich global exposure in the interactive entertainment industry. Some of us have worked for Bizarre Creations UK, Sega UK, Virtual Mechanix, Binary Star Ltd, Half Brick Studio, Box Rocket Animation. We have experience in many game titles, such as Microsoft’s Project Gotham Racing 4, Sega Rally Revo. After attending GDC 2010 in San Francisco and CGOC in Shanghai, our game art outsourcing projects require more good game artists to join us.

Job title: 3D artist

Job responsibilities:
– Design high quality 3D game art works with over 2 years’ working experience.
– Keep polishing and improving the works
– Keep learning the latest art tools and procedures
– Good painting skills of characters and texture is a plus

Job requirement:
– Major in Fine Arts, Architecture Design or Arts Design.
– Solid traditional painting background
– Highly creative, enthusiastic and self-motivated at game art work
– Good command of 3D image processing software, such as 3D MAX, MAYA
– Strong sense of team work and excellent communication skills.

Please e-mail your resume to
spainters2010@gmail.com

1. Fill in the form attached.
2. If you were already do the first rule, we will evaluate you based on your portfolio. And if you are qualified, we will contact you within seven days.
3. There are three types of feedbacks:
a. Direct reply.( Your portfolio will be saved in our database, please feel free to apply for our job again when you are ready(minimum three month later).)
b. Send beta.
c. Ask for interview.


Star Painters attaches great importance to the training of our game art talents, and has formed a comprehensive training system. We are totally open to experienced or new graduates. If you have a keen sense and rich knowledge about games and are willing to grow up with a rapidly developing company, please stay tuned for our current opening positions.

Official website: www.starpainters.cn

Attached Files
File Type: doc resume.doc (31.5 KB)

Stereo paintback artists

Urgent requirement of Paintback artist for stereo.

Intrested candidate may please mail their cv asap to abmprabhu@gmail.com. Location chennai india
cheers
🙂

NewBreedVFX is looking for a Tracking/Layout Artist

Tracking / Layout artists are responsible for reproducing the geometry, camera movement and object movement of a live action shot in a 3D environment. The result of their work will be used by animators and FX artists to ensure the CG and live action elements match perfectly in their movement.
Qualifications :

  • Strong spatial awareness and a good sense of form, scale, proportion and movement.
  • A full working knowledge of Maya and of any major tracking package (Boujou, Matchmover, PFtrack…).
  • Some all-rounder skills would be a strong asset.
  • A good knowledge of Linux would be an advantage. Familiarity with Windows useful but not essential.
  • At least 1 year experience in feature films would be beneficial. Experience in other areas of visual effects (TV, Games) will also be taken into account.
  • Team oriented.
  • Able to learn in-house workflows and methodologies.
  • Able to adapt quickly to changing requirements.

To apply for this position, please send your resume and demo reel to :
jobs@newbreedvfx.com.
Please note that emails with large attachments will be discarded.
If you would like to send us your demo reel on CD, DVD or Blu-ray , please send it to the following address :

Newbreed Visual Effects
attn : Recruitment
240 Notre Dame Ouest, suite 350
Montreal, Quebec
H2Y 1T3

Please note that submitted demo material will not be returned. Please only send in copies of your work.

Free lance flame artist

i am looking for a Flame artist to work on a project from 7 dec – 15 dec in Kuala Lumpur.

CG Outsource Producer – SINGAPORE

Australian FX producer/director would like to establish contact with independent **SINGAPORE BASED** CG producer for future cost effective OUTSOURCE work.
Conventional CG animation for Science Documentary/educational programs and innovative NEW MEDIA markets.
You are most likely an individual or small company wishing to develop their presence in the Singapore/Asia region. Must be established with track record.
NOTE: Initial gigs will be modest – requiring only a small team. Potential work assignments to begin early next year.
In first instance contact J Skinner: magic_broome@yahoo.com

Rise FX (Berlin) is hiring for early 2011

We are looking for Nuke Compositors (all levels), 3D generalists and Production Coordinators for January 2011. Please see below for the skills and requirements for each position.

Nuke compositors

junior:
good eye for detail and realism
working knowledge of nuke
comfortable in working with deadlines
good demo reel

advanced:
perfect eye for detail and realism
strong problem solving ability
advanced knowledge of 3D space compositing and multi channel exr workflow
comfortable in working with deadlines
very good demo reel

3D generalists:
perfect eye for detail and realism
advanced knowledge of lighting and shading for multi-pass output
comfortable in working with exr multi channel files
advanced knowledge of both traditional lighting and hdri based lighting using fg and gi techniques
advanced knowledge of maya and mental-ray
advanced mel scripting abilities
good knowledge of scene file optimization for rendering
comfortable in working with deadlines
ability to work in a team of creatives

Production Coordinator
organisational talent, hands-on problem-solving skills as well as a pro-active attitude
highly motivated and willing to learn
good knowledge of Microsoft Excel and Filemaker Pro
comfortable in working with deadlines
good English skills

Please send your CV and demo reel to: recruiting@risefx.com

You can find more information about the company and our work at www.risefx.com

Mind Over Eye, Santa Monica seeks Sr. 3D Generalist

If you believe you are a strong fit for this position, please email:

resume@mindovereye.com

Emails to any other accounts will not be considered. L.A. based preferred but not necessary. Thanks!

Sr. 3D Generalist

Reports to: Post Production Supervisor

Roles / Responsibilities

The primary focus of the Sr. 3D Generalist is the creation of original content for inclusion in Mind Over Eye contracted projects. The following is a list of the primary roles and responsibilities of this position:

PRIMARY – A thorough knowledge of all of these skills are required at a minimum

3d Generalist: 3D Studio Max 2009+ (preferred), Maya 2009+ (minimum)
o 2d Design
o 3d Design
o Modeling
o Fluid/Soft/Rigid Body Simulation
o Texturing/Shading
o Lighting
o Camera/Element Animation

Rendering: Must be able to render final image elements for final compositing, including multi-pass rendering of frame buffers and the re-assembly of those elements into whole compositions.
o Mental Ray (minimum)
o V-Ray (ideal)

Compositing Etc.:
o Image/Element Prep
o 2d/3d Tracking (Boujou 5, PFTrack)
o Rotoscope (Monet 3+, After Effects CS4+, Nuke6+)
o Keying
o Final Compositing (After Effects CS4+, Nuke6+)

FLEX Programmer

9K9 is looking to expand the programmer team, specifically looking
for someone with experience in FLEX.

Must have 2+ years experience.

This is an in-house position that has the opportunity
to become full time. Our studio is located in
West Los Angeles .

Candidates send resumes to jobs@9k9.com please respond
with “FLEX programmer” in the subject line.