Digital Matte Painter required

VFX boutique would like to hear from digital matte painters with proven track record. Previous feature film work would be preferred, but not essential.
We would like to build an ongoing work relationship with the right artist for similar future jobs.
We are based in London and would prefer a local artist, although may consider working with remotely located artists.
Please send previous examples of work, day rates and phone number to kero.visuals@gmail.com

Tracking/MM

Luma Pictures is looking for a Lead Tracking / Matchmove TD

LUMA PICTURES, located in Venice Beach, CA. is looking for Tracking / Matchmove TD artists to add to our talented team for a number of high profile upcoming projects. Luma attracts some of the best in the business and many talented who have worked with us on a project basis have made Luma their home. We pride ourselves on providing a challenging environment with plenty of room to spread your wings and be your best.

RESPONSIBILITIES:
– Work with animation and modeling departments to ensure accurate camera track
– Problem solve and predict potential problems related to scene setup and continuity
– Accurately reconstruct 3D geometry based on photographs

QUALIFICATIONS:
– Mastery of core 3D principles: rotation, translation, scale, gimbal lock
– Thorough understanding of 3D camera principles: lenses, distortion, parallax, camera projection, overscan, cornerpins
– Artist must be well versed with Maya, Boujou, Matchmover, Syntheyes, PFTrack or other tracking software
– Artists must be able to take direction and work in a team oriented environment, great communication skills are a must

SUBMISSIONS:
If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to
jobs10@luma-pictures.com. Please make the email subject "ATTN: Recruiting – Tracking / Matchmove TD". Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

Attention: Recruiting – Tracking / Matchmove TD
Luma Pictures
248 Westminster Ave
Venice, CA 90291

Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com

Jr Artist

Luma Pictures is looking for a Jr Artist

LUMA PICTURES, located in Venice Beach, CA. is looking for the best Jr Artist out there to add to our talented team for a number of high profile upcoming projects. Luma attracts some of the best in the business and many talented Artists who have worked with us on a project basis have made Luma their home. We pride ourselves on providing a challenging environment with plenty of room to stretch your wings and be your best.

QUALIFICATIONS:
*Traditional art skills
*Traditional sketching skills
*Storyboarding and previz are a plus!

SUBMISSIONS: If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com Please make the email subject "ATTN: Recruiting – Jr Artist" . Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

ATTN: Recruiting – Jr Artist
Luma Pictures
248 Westminster Ave
Venice, CA 90291

Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com

Mesh/Texture (Luma Pictures)

Luma Pictures is looking for Model/Texture Artists

LUMA PICTURES, located in Venice Beach, CA. is looking for the best Character and Hard Surface Model/Texture artists out there to add to our talented team for a number of high profile upcoming projects. Luma attracts some of the best in the business and many talented Artists who have worked with us on a project basis have made Luma their home. We pride ourselves on providing a challenging environment with plenty of room to stretch your wings and be your best.

RESPONSIBILITIES:

• polygonal modeling of creatures, props and environments from photo reference
• optimization of UV’s for maximum efficiency
• developing multilayered photo-real textures for use in multipass rendering.

QUALIFICATIONS:
• Artist must be well versed with Maya and Z-Brush skills are a plus
• Artist must have an understanding of pipeline based productions and multi-pass rendering methods
• Artist must submit show reel demonstrating their ability to model and texture photo-real creatures, characters, props or environments
• Artists must be able to take direction and work in a team focused environment, good communication skills are a must
• Relocation assistance may be available subject to negotiation

SUBMISSIONS: If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com Please make the email subject "ATTN: Recruiting – Model/Texture Artist" . Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit a resume, reel, shot breakdown and cover letter to:

ATTN: Recruiting – Model/Texture Artist
Luma Pictures
248 Westminster Ave
Venice, CA 90291

Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com

Fluid Dynamics Specialist

Fluid Dynamics Specialist

Invisible Pictures is looking for a Fluid Dynamics Specialist to join our team.

Duties
Working with the FX TD to design and create fluid dynamics and systems
Apply asset builds to visual effects shots in production
Take creative direction from Visual Effects Supervisor
Lead a team of CG artists

Qualifications
• 3+ years working experience with Real Flow
• 5+ years working experience with Maya, Maya Fluids and Maya Ocean
• Degree in Visual Effects and/or Animation or Diploma equivalent
• Strong organizational and time management skills
• Works well under pressure and deadlines

Qualified candidates please submit your resume and demo reel to
jobs@invisiblepictures.ca

After effects Comp artist with 3d skills – San Francisco

Hey All
My company is looking for an artist who has experience comping multi pass cg renders, and potentially motion graphics experience….also Maya skills are a plus.
Im headed out on vacation in June and my boss wanted me to put feelers out there for a fill in.

If youre interested…..send me a link to your online portfolio…..

clayton.douglas@gmail.com

I can almost guarruntee repeat business if it all goes well. this will all be inhouse in Northbeach neighborhood so Bay Area locals only please

Cheers

CG Supervisor Position Available at MPC Vancouver

MPC is one of the world’s leading post production facilities creating high-end digital visual effects for the television and feature film industries.

We are seeking the following:
CG Supervisor

This is an exciting opportunity to work in the dynamic world of visual effects. To apply email mpcvancouverrecruiting@moving-picture.com or visit: http://www.moving-picture.com/index….svancouverfilm

Position Summary:

Works closely with the VFX Supervisor to identify potential strategies, assess technical options and evaluate production schedules.
Participate as a leader and hands-on contributor through all stages of Pre and Post Production.

Duties and Responsibilities:

Working with the VFX Supervisor, leads and Heads of Departments, define the creative and technical approach for the show.

  • Identify areas of RnD required for the show.
  • Work with Production to manage the day to day running of the team.
  • Work with Production to evaluate artist schedules insuring they are realistic and achievable.
  • Attend desk rounds with all members of the team on a regular basis.
  • Attend dailies sessions with the team to give feedback / approvals.
  • Meet with the Leads on the show on a regular basis to identify inefficiencies or technical problems with the tool set and pipeline, and put in place a plan of action to resolve such issues.
  • Insure that all work carried out on the show fits within MPC’s pipeline where possible.

Experience and Skills Required

  • A minimum of 4 years of CG leadership experience using Maya and Renderman on live-action commercial or feature film productions.
  • Strong working knowledge of 3D software packages and pipelines.
  • Excellent problem solving skills.
  • An experienced and honed creative eye.
  • Knowledge of the entire production process, including stage shooting is preferred.
  • Ability to successfully delegate, mentor and manage people and projects.
  • Ability to understand client approval process.
  • Must have a sense of strong team dynamics and a positive morale generating style.

Sr. Compositors, 3D Artists, Roto Artists

A Toronto based studio is seeking talented Compositors, Sr/ Int/ Jr 3D Artists and Roto Artists to work on an exciting feature film production.

Want to know why you will love working for them? They offer a dynamic, fast-paced creative work environment that allows employees to be a part of exciting feature film projects with the potential for future opportunities.

http://www.smoothdevil.com/index.php?page=job&job_id=449

closes: 5 Jul 2010

Head of Data Resources

Head of Data Resources

Start Date:Immediate
Responsible To: Director of Technology
Responsible For: Data Operations

Overview:
The Head of Data Resources is responsible for ensuring the efficient utilisation of MPC’s technology resources by defining MPC’s data policy and overseeing the allocation of render resources.
The role’s main areas of focus are capacity planning and management of production Data Storage and CG Render processing. Therefore, it is expected that the Head of Data Resources has a progressive and proactive approach to building relationships with key contacts, can identify improvements to processes and is capable of driving the on-going program of change required to deliver them.

Key Responsibilities:
• Defining policies for the allocation of storage tiers to data types and production tasks
• Defining the requirements for automation of storage policy enforcement
• Defining data retention policies for each data type/discipline on each storage tier and automation of these policies
• Identifying inefficient practices and offering improvements to our data and rendering workflows
• Directing most efficient allocation of render resources with the Outsourcing and Resource Manager to predict how we are going to push scheduled and prospective bid work through the facilities world-wide.
• Forecasting utilisation for both storage and render resources
• Advise Bidding and Production staff on potential conflicts and opportunities in the work schedule
• Advise and Monitor Operational Staff to ensure compliance with MPC’s storage and render policies
• Continuously Liaise with RnD, Production Pipeline and Systems/Engineering
• Management of the Data Operations Department
Skills and Experience-

Technical awareness/knowledge: NFS Storage, Networking (i.e. capacity planning/knowledge of LAN and WAN capabilities/transfer speeds), Backup and Archival of VFX Projects, Renderfarms, Tier Storage Concepts and Computer Graphics Rendering.

Additional awareness/knowledge: VFX Production Pipelines, data types and Workflows, production Scheduling
Attributes:
Shows a pro-active approach to solving problems and improving workflows.

Demonstrates the ability to be flexible and work around other departments/clients pressures and deadlines.

Communicates effectively at all levels. Tailors messages to audience, can challenge with tact whilst demonstrating the ability to influence key members of staff.

Proven experience in the ability to engage with producers, artists and senior technologists to implement new processes and practices
Key contact: Senior Production Staff, Senior and Lead Creative Staff, Senior Technology Staff and Render Teams

Salary: Competitive remuneration package
Location: London
Application Closing Date: Ongoing recruitment

This is an exciting opportunity to work in the dynamic world of visual effects. If you are interested please apply online here: http://www.moving-picture.com/index….nology&loc=ldn

3D FX Artist in Toronto

A studio based in Toronto, Canada is currently looking for a 3D FX artist to work on a live action Stereoscopic Feature Film.

Qualified applicants should have a minimum of 2-3 years production experience. Film and Stereoscopic experience is preferred. Employment to start mid May 2010 and finish end of August.

Responsibilities
• Achieve simple to complex 3D tasks at all stages of the production process including modeling, texturing, lighting, tracking and temp comps
• Work with the visual effects supervisors to determine creative and technical approaches.
• Deliver work within established project targets and the high quality standards of the company.
• Must have some knowledge of 2D as it relates to general project pipeline. 3D tracking knowledge an asset.

To apply for this position, please submit a cover letter and resume with a link to your online website/portfolio to:

jobs@switchvfx.com

Demo reels should include a shot breakdown that indicates exactly what aspects of the shot were your responsibility. If you are submitting by mail, please send info and DVD to:

99 Atlantic Avenue, Suite 400
Toronto, Ontario
Canada M6K 3J8

www.switchvfx.com

Toronto area residents please.

No phone calls or drop-ins please.