VBA Developer Double Negative

VBA DEVELOPER

* Job Title: VBA Developer
* Department: Production
* Location: London
* Closing Date:
* Reports To: Resource Production Manager
* Direct Reports:

Key Purpose of the Job

Double Negative is one of the largest visual effects companies in the world specialising in live action feature film such as The Bourne Identity trilogy, Quantum of Solace and The Dark Night and many others. The Company’s rapid growth over the past 11 years has led to an opportunity for us to implement new systems and develop new tools internally
Needs To Do

* Your key role will be to work within our scheduling and database systems creating tools to further automate the production pipeline. You will work on developing the overall reporting capability of our systems to make information more readily accessible and to improve the flow of information between disparate departments.
* Key Skills: MS Project/VBA for Excel//MySQL/FileMaker Pro

Needs To Know

* VBA
* MS Project
* MySQL
* FileMaker Pro
* Experience of Visual Effects Industry would be nice to have but not essential

Needs To Be

* Pro-active
* Passionate about Film
* Technically adept
* Team oriented
* Adaptable
* Able to take direction

This is a fantastic opportunity for a mid level developer with a passion for film. You will be involved in some of the most exciting film projects within the industry and take a direct role in shaping how we move forward as a leading VFX house.

If you are interested in this role please send a cover letter and CV to Hannah Acock at jobs@dneg.com

3D Artist’s Manager Double Negative

Double Negative

3D Artists’ Manager

Key Purpose of the Job:

Responsible for developing 3D talent within the business. Taking a leading role in recruitment, scheduling, reviews and training strategy in order to cultivate our fantastic team of 3D artists .

Needs to Do

Work with the Resource Manager to ensure that new hires and existing artists are scheduled into the correct roles on appropriate shows whilst also establishing recruitment needs.

Focus on leveraging talent therefore ensuring artists are consistently motivated and evolving in their roles and that we are fully utilising and developing skills available

Work with the 3D Trainer and HR to carry out training needs analysis across the business to ensure appropriate training material and courses are designed. Consistently evaluating the effectiveness of this training

Plan and strategise the long term scheduling of 3D artists and associated timeframes

Conduct performance and salary reviews with HR and feeding back relevant information into the scheduling process.

Work with Recruitment Manager to interview 3D artists globally, review showreels and provide constructive feedback

Work collaboratively with Head of 3D, HR Manager and Resource Manager with respect to overall 3D strategy and initiatives

Needs to Know

• Advanced experience in using Maya
• Proven track record of interpreting resourcing and training needs and delivering results
• Evidence of being a leader or role model at a team level
• Understanding the needs and demands of a production driven environment

Needs to be

• Strong interpersonal/communications skills
• Ability to see the bigger picture and operate accordingly
• Accept change
• Proven ability to influence and build strong working relations within an organisation
• Team oriented
• Capable of organising and co-ordinating people, with enthusiasm and clarity

Please send your CV and Cover letter to jobs@dneg.com

FX artists (3DS Max & Fume FX)

Luma Pictures is looking for Effects TDs

LUMA PICTURES is an artist-run feature film VFX studio located a few blocks from the beach off of Abbot Kinney in Venice, California. We maintain a unique culture with an amazingly talented staff that consistently cranks out top notch work. We are currently searching for Talented FX TD’s to fill a few choice spots on an upcoming, high profile productions.

RESPONSIBILITIES:
– Light and render FX passes for specific shots using developed FX rigs
– Develop rigs/techniques to implement and optimize approved looks
– Produce look tests based on provided reference materials
– Creation of tools and scripts to facilitate workflow

QUALIFICATIONS:
– Artist should be familiar with more than one of the following applications:

– 3DS Max
– Fume FX
– Python scripting experience is a plus
– Understanding multi pass 3D compositing is a plus
– Artists must be able to take direction and work in a team focused environment, good communication skills are a must
– Strong time management skills and extremely organized.
– Solid work ethic and a positive attitude in the face of challenging situations.

– Los Angeles Residents or willingness to relocate preferred • Relocation assistance may be available subject to negotiation

SUBMISSIONS:
If you think you fit the bill and want a quick response, email your resume, a link to your online reel/portfolio and a shot breakdown to jobs10@luma-pictures.com Please make the email subject "ATTN: Recruiting – FX TD". Do not attach images or movie files to your email because they will get filtered out. If you prefer to send hard copies, you can submit them to:

Attention: Recruiting – FX TD
Luma Pictures
248 Westminster Ave
Venice, CA 90291
Submitted materials will not be returned and no phone calls please.
www.luma-pictures.com

ATD Double Negative

Double Negative

Job Title: Assistant Technical Director
Department: 3D
Location: London
Closing date:

Reports To: Head of 3D
Direct Reports: Supervisor/Producer

Key Purpose of the Job:

Provide support to TDs and CG supervisors in the smooth running of shots through a show pipeline.

Needs to Do

ATDs are tasked with monitoring disk usage, managing throughput on the render farm and building and
maintaining elements of the show pipeline.

Needs to Know

• A good knowledge of Maya is required, as well as a good working knowledge of Python and shell
scripting. Houdini, C or C++ is a welcome bonus.
• A degree or equivalent in Computer Graphics, Computer Science or other related course

Needs to be

• Pro-active
• Very meticulous and accurate, and able to monitor and identify potential efficiencies in a production pipeline.
• Able to take direction and feedback well from a supervisor
• Team oriented
• Adaptable
• Accepting of change

Measures of Performance

• On time delivery
• Continuous improvement

Please send a CV and Cover Letter to jobs@dneg.com

Flame compositor

we are a DI post facility in malaysia looking for a Flame artist to join our team. to check out our work, please log on to www.tigertiger.tv

sunita petrus

New 3D company in Bangkok, Thailand, looking for local people to hire!

Hi,

We’re going to start a 3D/vfx and multimedia company in Bangkok, Thailand, so we’re looking to meet some LOCAL people to eventually hire.
We need some 3D artists (pref. Maya), developpers, compositers (Nuke, After Fx), graphic designers, network administrator…
Because of the local legislation here, we need right now ONLY THAI PEOPLE!

Please contact me eric@shade-in.com with a Reel to show.

:cyclops::thanks:

3D Model/Texture Supervisor needed in Burbank, CA

WB Animation is looking for a 3D Model/Texture Supervisor. Please note, at this point in time we are not looking for non Supervisory employees.

Positions are On-Site. We are not relocating people at this time, you must have the right to work in the U.S.

Please email detailed resume and link to online reel to marci.gray@warnerbros.com by 6/15/10.

3D Model/Texture Supervisor
Must be able to apply and lead others in applying a stylized look to models. Must have 2-4 years experience as a Modeling Supervisor and must have Production Animation experience.

JOB FUNCTIONS
1.Model and Texture
2.Reviews work from overseas (effective, positive and articulate communication skills a must).
3.Give Direction in form of notes or photoshop markup to overseas studio
4.Must work closely with Producers or Visual Development.
5.Working to clear and defined milestones within a project and strict time constraints

Knowledge/Skills
·Strong working knowledge of Maya, Mudbox or Zbrush, Bodypaint and Photoshop
·Great Model and texturing skills
·Model organic and non-organic objects
·Create stylized look
·Understand and create maya shaders
·Edit and create UV mapping
·Understand how to create proper topology for animation
·Optimization of models and textures

Thank you!

Nuke Compositors wanted for high profile TV Series.

JellyFish Pictures in London are hiring Nuke Compositors for a high profile HD Series in production by the BBC.

We are particular interested in Compositors who have worked with CG extensively and can work closely with the Lighting and TD team.

Having worked on photo-real creature shows is an advantage.

Please do not apply if you have only worked with Live Action Plates and not CG.

Please Send CVs and Links to Online Showreels to: haz.dulull@jellyfishpictures.co.uk

MID-SENIOR 3D MAYA GENERALIST COMMERCIALS / FREELANCE

We are currently updating our freelance files with people wanting to register their availability for television commercials and short-form projects out of our Los Angeles facility. These are not entry-level opportunities but rather a call for interest from Mid to Senior level 3D Maya Generalists currently working in the LA market and open to ongoing freelance opportunities.

Freelance engagements at Animal Logic may be anything from 2 days to 3 months in duration, sometimes involving weekend and evening work. We are keen to build our pool of talented freelance people and maintain regular contact with those interested in working with us. In addition to sending us your résumé and reel we would encourage you to email us from time-to-time with updates on your availability and any new directions your career is taking.

Animal Logic’s television commercial division has been in the post-production business for over 15 years, providing high-end visual effects for many award-winning commercials, TV series’, and other short form productions. Our work ranges from photoreal FX to fully animated spots, catering to a global market. We are constantly looking for talented and motivated freelance artists who share our enthusiasm and constantly strive to create outstanding work.

To join us on this project you will need the following:

Minimum 3 years Maya experience in commercials/shortform or film. We are looking for an artist who will be able to model, texture, light and render a wide range of work. Basic animation skills are also preferred. Additionally, Photoshop and Nuke skills are a bonus.

To be able to join us at our Los Angeles Studio as the work requires.

If you would like to register your interest in freelance work on current and future projects please send your résumé and current work to:

la_jobs@al.com.au

Professeur VFX – VFX teacher

Depuis 2007, l’ Association of Computer Graphics gère de multiples programmes professionnels de formation en animation et contribue aux arts et aux échanges académiques pour l’industrie internationale du CG en Chine.

Salaire mensuel : A définir

Lieu : Pékin

Description :

1 Préparation des cours et enseignement
2 Participation à l’évaluation et à l’amélioration de l’efficacité des enseignements
3 Contribution aux activités promotionnelles de l’école

Profil exigé :

• Master en animation 3D ou VFX ou en arts informatiques
• 2 ans d’expérience minimum dans l’industrie de l’animation ou dans l’enseignement
• Capacités évidentes en animation de personnages
• Connaissances Realflow, Nuke, Fusion
• Connaissances en VFX ou matte painnting
• Qualités pédagogique
• Dynamisme et enthousiasme

Niveau bilingue souhaité, français et anglais

Si vous pensez répondre à cette offre, nous vous remercions de bien vouloir nous faire part de votre CV en anglais à acgfra@hotmail.fr