3D Paint Lead

Company: Technicolor
Job Title: 3D Paint Lead
Location: Hollywood, California

Responsibilities

  • Supervises a team of paint artists including development, scheduling, performance reviews, discipline, and making recommendations for advancement, hiring and termination
  • Leads the team to deliver paint elements that are creatively and technically sound
  • Uses discretion and independent judgment to allocate resources to meet expected quality levels within budget and deadline
  • Uses discretion and independent judgment to create bids for potential projects
  • Manages and oversees the team of paint artists as required for each project
  • Establishes quality standards
  • Supervises the development of shots, ensuring the team has the necessary skills and knowledge to complete a project
  • Approves final elements before moving down pipeline

Requirements

  • Degree in computer animation, fine art, graphic design, or equivalent experience
  • A minimum of 5 years work experience in related field
  • Experience in managing large teams of artists
  • Ability to communicate in manner that creates collaboration, coordination and teamwork and to promotes the mutual sharing of ideas and information
  • Demonstrated ability to keep track of priorities, project activities, and critical milestones using the appropriate project management tools and techniques
  • Ability to generate new and innovative ideas
  • Ability to direct and structure working practice so that design changes can be efficiently made
  • Ability to manage, develop and retain key talent
  • Excellent interpersonal and teamwork capabilities, working with various internal business units.
  • Process oriented individual
  • Must have clear understanding of match moving, roto, re-projection, matte painting and compositing process
  • High level of understanding of available paint and environment modelling packages
  • Thorough understanding of the visual effects pipelines and workflows
  • Excellent understanding of photography and film, and how the interactions of light, lenses and film emulsions make up the image
  • Must be willing to travel
  • Stereo experience a plus

If you are interested in this position please send your resume to TDP.Recruitment@technicolor.com

3D Match Move Lead

Company: Technicolor
Job Title: 3D Match Move Lead
Location: Hollywood, California

The Match Move Lead manages the team of match move artists, to plan, and create tracks for visual effects shots.

Responsibilities

  • Lead will supervises a team of match move artists including development, scheduling, performance reviews, discipline, and making recommendations for advancement, hiring and termination.
  • Lead the team to delivering tracks which are technically sound
  • Use discretion and independent judgment to allocate resources to meet expected quality levels within budget and ensure work is finished in a timely manner.
  • Use discretion and independent judgment to create bids for potential projects.
  • Manage and oversee the team of match move artists as required for each project.
  • Establish quality standards.
  • Supervise the development of shots, ensuring the team has the necessary skills and knowledge to complete a project.
  • Approve final track before moving down pipeline.

Requirements

  • A minimum Degree in computer animation, fine art, graphic design, or equivalent experience
  • Minimum of 5 years work experience in related field.
  • Stereo experience a plus
  • Ability to communicate in manner that creates collaboration, coordination and teamwork and to ensure the mutual sharing of ideas and information
  • Demonstrated ability to keep track of priorities, project activities, and critical milestones using the appropriate project management tools and techniques.
  • An established leader with a demonstrated track record of success.
  • Ability to generate new and innovative ideas
  • Ability to manage, develop and retain key talent.
  • Ability to direct and structure working practice so that design changes can be efficiently made
  • High level of understanding of available match move and data integration packages.
  • Thorough understanding of the visual effects pipelines and workflows.
  • Excellent understanding of photography and film, and the interactions of light, lenses and film emulsions make up the image.
  • Must have clear understanding of match moving, roto, re-projection, matte painting and compositing process
  • Must have strong leadership skills, be customer service oriented, and work well in a team environment
  • Experience in managing large teams of artists
  • Must be willing to travel

If you are interested in this position please send your resume to TDP.Recruitment@technicolor.com

3D Compositing Lead

Company: Technicolor
Job Title: 3D Compositing Lead
Location: Hollywood, California

The Compositing Lead manages the creative team of compositors, to plan, and create compositing of visual effect shots and is also responsible for delivery of completed shots to clients.

Responsibilities

  • Supervises a team of compositors including development, scheduling, performance reviews, discipline, and making recommendations for advancement, hiring and termination.
  • Managing and overseeing the team of compositors as required for each project
  • Leading the team to delivering final shots that are creatively and technically sound
  • Uses discretion and independent judgment to allocate resources to meet expected quality levels within budget and ensure work is finished in a timely manner.
  • Uses discretion and independent judgment to create bids for potential projects.
  • Supervises the development of film shots, ensuring the team has the necessary skills and knowledge to complete a project.
  • Approves final shots for presentation to client.
  • Establishes quality standards.

Requirements

  • Ability to build and maintain excellent working relationships with key customers.
  • Ability to communicate in manner that creates collaboration, coordination and teamwork and to ensure the mutual sharing of ideas and information
  • Ability to direct and structure working practice so that design changes can be efficiently made
  • Must have clear understanding of match moving, roto, re-projection, matte painting and compositing process.
  • Demonstrated ability to keep track of priorities, project activities, and critical milestones using the appropriate project management tools and techniques.
  • An established leader with a demonstrated track record of success.
  • Ability to generate new and innovative ideas.
  • Ability to manage, develop and retain key talent.
  • Must be willing to travel
  • Degree in computer animation, fine art, graphic design, or equivalent experience. A high-level of film-based compositing systems, Shake/Nuke.
  • Thorough understanding of the visual effects pipelines and workflows
  • Excellent understanding of photography and film, and how the interactions of light, lenses and film emulsions make up the image
  • Strong leadership skills, be customer service oriented, and work well in a team environment.
  • Stereo experience a plus
  • Experience in managing large teams of artists.

If you are interested in this position please send your resume to TDP.Recruitment@technicolor.com

Lighting TD @ Double Negative

Job Title: Lighting Technical Director
Department: 3D
Location: London
Start date: Immediate

Reports To: Head of 3D
Direct Reports: CG Supervisor and Sequence Supervisor

Key Purpose of the Job:

Shot lighting and rendering for various exciting feature film projects.

Needs to Do:

The position of Lighting Technical Director requires someone with a thorough knowledge of 3D Computer Graphics, with several years of experience in a similar role working on broadcast or film projects. Successful applicants will have a well developed ‘eye’, a good working knowledge of art, design and film lighting as well as a solid technical grounding in renderers like Pixar’s Renderman or Mental Ray. Some experience in Look Development and shader setup would be an advantage.

Needs to Know:

• Full knowledge of Maya (Mel knowledge a plus) and/ or Houdini
• Familiarity with pipeline issues
• Demonstrable experience in shot lighting and rendering.
• Showreels featuring ‘photoreal’ work would be preferred.
• A good general TD BG is desirable
• Minimum of 3 years experience in a similar role.

Needs to be:

• Pro-active
• Technically adept
• Team oriented
• Adaptable
• Able to take direction

Measures of Performance

• Delivery of required content, on time
• Continuous improvement

Please send your CV, cover letter, showreel and breakdown to Alice Tuxford at 77 Shaftesbury Avenue, London, W1D 5DU.

If you have any questions please email jobs@dneg.com

Pipeline R&D Engineer

Pipeline R&D Engineer

Description
Pipeline R&D Engineer
Full Time Permanent Position, Central London


Salary: depending on experience
We are looking for Pipeline R&D Engineer to join the permanent team to work on live projects and to continually improve pipeline and production efficiencies. Working with the team your role will be to solve problems and maintain the production workflow…
Responsibilities include:
– Writing core pipeline tools and further development of the pipeline.
– Follow production methodologies and develop technical approaches and problem-solving, with proven problem solving abilities and excellent communication/documentation skills.
– Keep lines of communication open and keep staff and production updated on work status on a daily basis
– Ensure the progression of work to the client’s expectations
– Working with Head of CGI to ensure effective management of processes
– Developing Motion Capture
– Developing and investigating real-time web engines
– Training and Documentation
Requirements:
4+ years professional experience in VFX production for animation and/or software development; Experience in advertising industry a advantage; Experience in using Digital Fusion/Node based Compositing System; Python; Maxscript; Thorough understanding of CGI workflow and related practices; Excellent organisational, interpersonal and communication skills, with the ability to work effectively in high pressure environments.
If you are interested, please email your CV and examples of work to: recruitment@taylorjames.com

Vfx artists

VFx Freelancers required at CG4u.net
this is talent hunt from CG4u.net,

just mail us your previous works,
(freshers can also apply)

Please mail us your hourly rate,

or just ask for any queries

at jobs@CG4u.net

thanks
www.CG4u.net

Senior 3D Animator Permanent Position, Central London

Senior 3D Animator
Permanent Position, Central London

We are currently welcoming applications for a talented Senior 3D Animator. Joining this ambitious company you will bring with you production experience and the ability to lead projects from start to finish. Strong planning and management of teams is important and client-facing experience is a plus. You will have experience in a wide range of skills, techniques and software knowledge. Experience in VFX and Animation for Broadcast and print advertising industry areas.

Responsibilities to include:

  • Independently manage and oversee CGI jobs from initial quotation stage through to completion, including client liaison, briefing, scheduling and team management.
  • Animation and VFX – rigging, roto/paint, camera tracking, FX/dynamics
  • 2D Animation (Compositing)
  • Modeling, shader-creation, lighting, rendering and compositing.
  • Managing and checking CGI operator’s work and maintaining quality, give clear and concise briefs and always be willing to offer advice and support.
  • Working with Studio Manager to ensure effective running of the department.

Requirements:

  • 8+ years professional experience 3DSMax in broadcast and print media.
  • Experience in a node based compositing package (primarily Fusion, also Shake, Nuke)
  • knowledge of Vray, Mental Ray a plus
  • Knowledge of particles, fluid dynamics desirable (Commotion, RealFlow)
  • Rotoscoping with Silhouette and camera tracking (PFTrack, Boujou)
  • Knowledge of Z-Brush and MotionBuilder desirable
  • An independent problem solver and have an eye for fine detail and realism
  • An interest in Photorealism is essential

This is not for the faint hearted, so if you are hard working, and want to step into a busy, creative and challenging work environment with good long term prospects, then this is the role for you!

Please email your CV, show reel / examples of work and full contact details to: recruitment@taylorjames.com
Please note that candidates must be eligible to work in the UK. Unfortunately, we are unable to offer work-permission sponsorship.

Senior 3D Generalist Full Time Permanent Position, Central London

Senior 3D Generalist

Description
Senior 3D Generalist
Full Time Permanent Position, Central London
Salary: depending on experience

We are currently welcoming applications for a talented Senior 3D Artist. Joining this ambitious company you will bring with you production experience and the ability to lead projects from start to finish. Strong planning and management of teams is important and client-facing experience is a plus. You will have experience in a wide range of skills, techniques and software knowledge.

Responsibilities
Responsibilities to include:

•Independently manage and oversee CGI jobs from initial quotation stage through to completion, including client liaison, briefing, scheduling and team management.
•Modelling, shader-creation, lighting, rendering and compositing.
•Managing and checking CGI operator’s work and maintaining quality, give clear and concise briefs and always be willing to offer advice and support.
•Working with Studio Manager to ensure effective running of the department.

Requirements
Requirements:

•8+ years professional experience 3D Max in broadcast and print media.
•Very good knowledge of Vray, Mental Ray would be an advantage.
•Knowledge of particles, fluid dynamics an advantage
•Experience in a node based compositing package (Digital Fusion, Shake).
•An independent problem solver and have an eye for fine detail and realism.
•An interest in Photorealism is essential.

This is not for the faint hearted, so if you are hard working, and want to step into a busy, creative and challenging work environment with good long term prospects, then this is the role for you!

Please email your CV, show reel / examples of work and full contact details to: recruitment@taylorjames.com
Please note that candidates must be eligible to work in the UK. Unfortunately, we are unable to offer work-permission sponsorship.

REQUIREMENTS CHECKLIST

artists and animators across a range of disciples at all levels including;
texture artists, modellers, animators, riggers, TDs, lighting/rendering, FX/dynamics, roto/paint, compositors,motion graphics artists and camera trackers.

Our artists have experience in one or more of three main industry areas;
VFX and Animation for Film and Broadcast
Computer Games
Product and Architectural Visualisation

artists experienced in the following software tools;
Maya 3DSMax XSI Lightwave
Z-Brush Mudbox Bryce Brazil
Cinema4D Houdini MotionBuilder Poser
VRay Mental Ray RenderMan CharaterStudio
AfterEffects Shake Combustion Fusion
Nuke Toxik Silhouette Flame
Inferno Smoke Maya Live PFTrack
Boujou 3D Equalizer RealVis Commotion
RealFlow Flash Alias Studio.

Artist-Internship under VFX Supervisor at ILM (Hollywood, CA) – Today, 12:13 AM

Artist-Internship available on Rough Hustle, an upcoming independent film featuring cast from Twilight, General Hospital, and X-Files.

Must know After Effects.

Working under a VFX Supervisor/Compositor from Industrial Light & Magic.

Details on the project can be found on Facebook, MovieSet.com, IMDb, etc.

Screen credit (& IMDb). Direct mentoring by VFX Supervisor as well the Director.

Film to be released theatrically in early 2011 — Please submit resume & cover letter ASAP: info@roughhustle.com

CG/VFX set supervisor (LA local)

Hi,

Looking for an experienced CG/VFX supervisor based in LA to cover a shoot next week.
Tech scout (Oct 30th, Shooting Nov 2nd, 3rd & 4th).

Please email reel/resume.